/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.emb1 = reader.ReadBlock <Unknown_P_020>(); this.emb2 = reader.ReadBlock <Unknown_P_020>(); this.Unknown_100h = reader.ReadUInt32(); this.Unknown_104h = reader.ReadUInt32(); this.Unknown_108h = reader.ReadUInt32(); this.Unknown_10Ch = reader.ReadUInt32(); this.Unknown_110h = reader.ReadUInt32(); this.Unknown_114h = reader.ReadUInt32(); this.Unknown_118h = reader.ReadUInt32(); this.Unknown_11Ch = reader.ReadUInt32(); this.NamePointer = reader.ReadUInt64(); this.p4 = reader.ReadUInt64(); this.c1 = reader.ReadUInt16(); this.c2 = reader.ReadUInt16(); this.Unknown_134h = reader.ReadUInt32(); this.p5 = reader.ReadUInt64(); this.c3 = reader.ReadUInt16(); this.c4 = reader.ReadUInt16(); this.Unknown_144h = reader.ReadUInt32(); this.p6 = reader.ReadUInt64(); this.c5 = reader.ReadUInt16(); this.c6 = reader.ReadUInt16(); this.Unknown_154h = reader.ReadUInt32(); this.p7 = reader.ReadUInt64(); this.c7a = reader.ReadUInt16(); this.c7b = reader.ReadUInt16(); this.Unknown_164h = reader.ReadUInt32(); this.p8 = reader.ReadUInt64(); this.c8 = reader.ReadUInt16(); this.c9 = reader.ReadUInt16(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); this.Unknown_180h = reader.ReadUInt32(); this.Unknown_184h = reader.ReadUInt32(); this.pxx = reader.ReadUInt64(); this.cxx1 = reader.ReadUInt16(); this.cxx2 = reader.ReadUInt16(); this.Unknown_194h = reader.ReadUInt32(); this.Unknown_198h = reader.ReadUInt32(); this.Unknown_19Ch = reader.ReadUInt32(); this.Unknown_1A0h = reader.ReadUInt32(); this.Unknown_1A4h = reader.ReadUInt32(); this.Unknown_1A8h = reader.ReadUInt32(); this.Unknown_1ACh = reader.ReadUInt32(); this.VFTx3 = reader.ReadUInt32(); this.Unknown_1B4h = reader.ReadUInt32(); this.p9 = reader.ReadUInt64(); this.p10 = reader.ReadUInt64(); this.Unknown_1C8h = reader.ReadUInt32(); this.Unknown_1CCh = reader.ReadUInt32(); this.Unknown_1D0h = reader.ReadUInt32(); this.Unknown_1D4h = reader.ReadUInt32(); this.VFTx4 = reader.ReadUInt32(); this.Unknown_1DCh = reader.ReadUInt32(); this.Unknown_1E0h = reader.ReadUInt32(); this.Unknown_1E4h = reader.ReadUInt32(); this.Unknown_1E8h = reader.ReadUInt32(); this.Unknown_1ECh = reader.ReadUInt32(); this.p11 = reader.ReadUInt64(); this.c11a = reader.ReadUInt16(); this.c11b = reader.ReadUInt16(); this.Unknown_1FCh = reader.ReadUInt32(); this.Unknown_200h = reader.ReadUInt32(); this.Unknown_204h = reader.ReadUInt32(); this.Unknown_208h = reader.ReadUInt32(); this.Unknown_20Ch = reader.ReadUInt32(); this.p12 = reader.ReadUInt64(); this.c12a = reader.ReadUInt16(); this.c12b = reader.ReadUInt16(); this.Unknown_21Ch = reader.ReadUInt32(); this.Unknown_220h = reader.ReadUInt32(); this.Unknown_224h = reader.ReadUInt32(); this.Unknown_228h = reader.ReadUInt32(); this.Unknown_22Ch = reader.ReadUInt32(); this.Unknown_230h = reader.ReadUInt32(); this.Unknown_234h = reader.ReadUInt32(); this.Unknown_238h = reader.ReadUInt32(); this.Unknown_23Ch = reader.ReadUInt32(); // read reference data this.Name = reader.ReadBlockAt <string_r>( this.NamePointer // offset ); this.p4data = reader.ReadBlockAt <ResourcePointerArray64 <Behaviour_GTA5_pc> >( this.p4, // offset this.c1 ); this.p5data = reader.ReadBlockAt <ResourcePointerArray64 <Behaviour_GTA5_pc> >( this.p5, // offset this.c3 ); this.p6data = reader.ReadBlockAt <ResourcePointerArray64 <Behaviour_GTA5_pc> >( this.p6, // offset this.c5 ); this.p7data = reader.ReadBlockAt <ResourcePointerArray64 <Behaviour_GTA5_pc> >( this.p7, // offset this.c7a ); this.p8data = reader.ReadBlockAt <ResourcePointerArray64 <Behaviour_GTA5_pc> >( this.p8, // offset this.c8 ); this.pxxdata = reader.ReadBlockAt <ResourceSimpleArray <Unknown_P_032> >( this.pxx, // offset this.cxx1 ); this.p9data = reader.ReadBlockAt <string_r>( this.p9 // offset ); this.p10data = reader.ReadBlockAt <string_r>( this.p10 // offset ); this.p11data = reader.ReadBlockAt <ResourcePointerArray64 <Unknown_P_007> >( this.p11, // offset this.c11a ); this.p12data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_P_022> >( this.p12, // offset this.c12a ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.emb1 = reader.ReadBlock <Unknown_P_020>(); this.emb2 = reader.ReadBlock <Unknown_P_020>(); this.Unknown_100h = reader.ReadUInt32(); this.Unknown_104h = reader.ReadUInt32(); this.Unknown_108h = reader.ReadUInt32(); this.Unknown_10Ch = reader.ReadUInt32(); this.Unknown_110h = reader.ReadUInt32(); this.Unknown_114h = reader.ReadUInt32(); this.Unknown_118h = reader.ReadUInt32(); this.Unknown_11Ch = reader.ReadUInt32(); this.NamePointer = reader.ReadUInt64(); this.Unknown_128h = reader.ReadBlock <ResourcePointerList64 <Behaviour_GTA5_pc> >(); this.Unknown_138h = reader.ReadBlock <ResourcePointerList64 <Behaviour_GTA5_pc> >(); this.Unknown_148h = reader.ReadBlock <ResourcePointerList64 <Behaviour_GTA5_pc> >(); this.Unknown_158h = reader.ReadBlock <ResourcePointerList64 <Behaviour_GTA5_pc> >(); this.Unknown_168h = reader.ReadBlock <ResourcePointerList64 <Behaviour_GTA5_pc> >(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); this.Unknown_180h = reader.ReadUInt32(); this.Unknown_184h = reader.ReadUInt32(); this.Unknown_188h = reader.ReadBlock <ResourceSimpleList64 <Unknown_P_032> >(); this.Unknown_198h = reader.ReadUInt32(); this.Unknown_19Ch = reader.ReadUInt32(); this.Unknown_1A0h = reader.ReadUInt32(); this.Unknown_1A4h = reader.ReadUInt32(); this.Unknown_1A8h = reader.ReadUInt32(); this.Unknown_1ACh = reader.ReadUInt32(); this.VFTx3 = reader.ReadUInt32(); this.Unknown_1B4h = reader.ReadUInt32(); this.p9 = reader.ReadUInt64(); this.p10 = reader.ReadUInt64(); this.Unknown_1C8h = reader.ReadUInt32(); this.Unknown_1CCh = reader.ReadUInt32(); this.Unknown_1D0h = reader.ReadUInt32(); this.Unknown_1D4h = reader.ReadUInt32(); this.VFTx4 = reader.ReadUInt32(); this.Unknown_1DCh = reader.ReadUInt32(); this.Unknown_1E0h = reader.ReadUInt32(); this.Unknown_1E4h = reader.ReadUInt32(); this.Unknown_1E8h = reader.ReadUInt32(); this.Unknown_1ECh = reader.ReadUInt32(); this.Unknown_1F0h = reader.ReadBlock <ResourcePointerList64 <Unknown_P_007> >(); this.Unknown_200h = reader.ReadUInt32(); this.Unknown_204h = reader.ReadUInt32(); this.Unknown_208h = reader.ReadUInt32(); this.Unknown_20Ch = reader.ReadUInt32(); this.Unknown_210h = reader.ReadBlock <ResourceSimpleList64 <Unknown_P_022> >(); this.Unknown_220h = reader.ReadUInt32(); this.Unknown_224h = reader.ReadUInt32(); this.Unknown_228h = reader.ReadUInt32(); this.Unknown_22Ch = reader.ReadUInt32(); this.Unknown_230h = reader.ReadUInt32(); this.Unknown_234h = reader.ReadUInt32(); this.Unknown_238h = reader.ReadUInt32(); this.Unknown_23Ch = reader.ReadUInt32(); // read reference data this.Name = reader.ReadBlockAt <string_r>( this.NamePointer // offset ); this.p9data = reader.ReadBlockAt <string_r>( this.p9 // offset ); this.p10data = reader.ReadBlockAt <string_r>( this.p10 // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.emb1 = reader.ReadBlock<Unknown_P_020>(); this.emb2 = reader.ReadBlock<Unknown_P_020>(); this.Unknown_100h = reader.ReadUInt32(); this.Unknown_104h = reader.ReadUInt32(); this.Unknown_108h = reader.ReadUInt32(); this.Unknown_10Ch = reader.ReadUInt32(); this.Unknown_110h = reader.ReadUInt32(); this.Unknown_114h = reader.ReadUInt32(); this.Unknown_118h = reader.ReadUInt32(); this.Unknown_11Ch = reader.ReadUInt32(); this.NamePointer = reader.ReadUInt64(); this.p4 = reader.ReadUInt64(); this.c1 = reader.ReadUInt16(); this.c2 = reader.ReadUInt16(); this.Unknown_134h = reader.ReadUInt32(); this.p5 = reader.ReadUInt64(); this.c3 = reader.ReadUInt16(); this.c4 = reader.ReadUInt16(); this.Unknown_144h = reader.ReadUInt32(); this.p6 = reader.ReadUInt64(); this.c5 = reader.ReadUInt16(); this.c6 = reader.ReadUInt16(); this.Unknown_154h = reader.ReadUInt32(); this.p7 = reader.ReadUInt64(); this.c7a = reader.ReadUInt16(); this.c7b = reader.ReadUInt16(); this.Unknown_164h = reader.ReadUInt32(); this.p8 = reader.ReadUInt64(); this.c8 = reader.ReadUInt16(); this.c9 = reader.ReadUInt16(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); this.Unknown_180h = reader.ReadUInt32(); this.Unknown_184h = reader.ReadUInt32(); this.pxx = reader.ReadUInt64(); this.cxx1 = reader.ReadUInt16(); this.cxx2 = reader.ReadUInt16(); this.Unknown_194h = reader.ReadUInt32(); this.Unknown_198h = reader.ReadUInt32(); this.Unknown_19Ch = reader.ReadUInt32(); this.Unknown_1A0h = reader.ReadUInt32(); this.Unknown_1A4h = reader.ReadUInt32(); this.Unknown_1A8h = reader.ReadUInt32(); this.Unknown_1ACh = reader.ReadUInt32(); this.VFTx3 = reader.ReadUInt32(); this.Unknown_1B4h = reader.ReadUInt32(); this.p9 = reader.ReadUInt64(); this.p10 = reader.ReadUInt64(); this.Unknown_1C8h = reader.ReadUInt32(); this.Unknown_1CCh = reader.ReadUInt32(); this.Unknown_1D0h = reader.ReadUInt32(); this.Unknown_1D4h = reader.ReadUInt32(); this.VFTx4 = reader.ReadUInt32(); this.Unknown_1DCh = reader.ReadUInt32(); this.Unknown_1E0h = reader.ReadUInt32(); this.Unknown_1E4h = reader.ReadUInt32(); this.Unknown_1E8h = reader.ReadUInt32(); this.Unknown_1ECh = reader.ReadUInt32(); this.p11 = reader.ReadUInt64(); this.c11a = reader.ReadUInt16(); this.c11b = reader.ReadUInt16(); this.Unknown_1FCh = reader.ReadUInt32(); this.Unknown_200h = reader.ReadUInt32(); this.Unknown_204h = reader.ReadUInt32(); this.Unknown_208h = reader.ReadUInt32(); this.Unknown_20Ch = reader.ReadUInt32(); this.p12 = reader.ReadUInt64(); this.c12a = reader.ReadUInt16(); this.c12b = reader.ReadUInt16(); this.Unknown_21Ch = reader.ReadUInt32(); this.Unknown_220h = reader.ReadUInt32(); this.Unknown_224h = reader.ReadUInt32(); this.Unknown_228h = reader.ReadUInt32(); this.Unknown_22Ch = reader.ReadUInt32(); this.Unknown_230h = reader.ReadUInt32(); this.Unknown_234h = reader.ReadUInt32(); this.Unknown_238h = reader.ReadUInt32(); this.Unknown_23Ch = reader.ReadUInt32(); // read reference data this.Name = reader.ReadBlockAt<string_r>( this.NamePointer // offset ); this.p4data = reader.ReadBlockAt<ResourcePointerArray64<Behaviour_GTA5_pc>>( this.p4, // offset this.c1 ); this.p5data = reader.ReadBlockAt<ResourcePointerArray64<Behaviour_GTA5_pc>>( this.p5, // offset this.c3 ); this.p6data = reader.ReadBlockAt<ResourcePointerArray64<Behaviour_GTA5_pc>>( this.p6, // offset this.c5 ); this.p7data = reader.ReadBlockAt<ResourcePointerArray64<Behaviour_GTA5_pc>>( this.p7, // offset this.c7a ); this.p8data = reader.ReadBlockAt<ResourcePointerArray64<Behaviour_GTA5_pc>>( this.p8, // offset this.c8 ); this.pxxdata = reader.ReadBlockAt<ResourceSimpleArray<Unknown_P_032>>( this.pxx, // offset this.cxx1 ); this.p9data = reader.ReadBlockAt<string_r>( this.p9 // offset ); this.p10data = reader.ReadBlockAt<string_r>( this.p10 // offset ); this.p11data = reader.ReadBlockAt<ResourcePointerArray64<Unknown_P_007>>( this.p11, // offset this.c11a ); this.p12data = reader.ReadBlockAt<ResourceSimpleArray<Unknown_P_022>>( this.p12, // offset this.c12a ); }