public void BE_Back()
 {
     Go_diary.SetActive(true);
     Go_setting.SetActive(true);
     Go_back.SetActive(false);
     Camera.main.cullingMask = culling;
 }
 public void BE_Diary()
 {
     Go_diary.SetActive(false);
     Go_setting.SetActive(false);
     Go_back.SetActive(true);
     culling = Camera.main.cullingMask;
     Camera.main.cullingMask = (1 << 9);
 }