private void GameBotCreatedHandler(object sender, GameBotCreatedEventArgs e) { e.GameBot.Error += GameErrorHandler; e.GameBot.GameStarted += GameStartedHandler; e.GameBot.GameOver += GameOverHandler; e.GameBot.TurnStarted += TurnStartedHandler; e.GameBot.TurnCompleted += TurnCompletedHandler; }
private void GameBotCreatedHandler(object sender, GameBotCreatedEventArgs e) { e.GameBot.GameStarted += new EventHandler<GameStartEventArgs>(GameStartedHandler); e.GameBot.GameOver += new EventHandler<Common.GameBot.GameOverEventArgs>(GameOverHandler); e.GameBot.TurnCompleted += new EventHandler<TurnCompletedEventArgs>(TurnCompletedHandler); }