private void GameBotCreatedHandler(object sender, GameBotCreatedEventArgs e)
 {
     e.GameBot.Error += GameErrorHandler;
     e.GameBot.GameStarted += GameStartedHandler;
     e.GameBot.GameOver += GameOverHandler;
     e.GameBot.TurnStarted += TurnStartedHandler;
     e.GameBot.TurnCompleted += TurnCompletedHandler;
 }
 private void GameBotCreatedHandler(object sender, GameBotCreatedEventArgs e)
 {
     e.GameBot.GameStarted += new EventHandler<GameStartEventArgs>(GameStartedHandler);
     e.GameBot.GameOver += new EventHandler<Common.GameBot.GameOverEventArgs>(GameOverHandler);
     e.GameBot.TurnCompleted += new EventHandler<TurnCompletedEventArgs>(TurnCompletedHandler);
 }