示例#1
0
        public void EquipWeapon(WeaponConfig weaponConfig)
        {
            if (equippedWeaponConfig != null)
            {
                equippedWeaponConfig.DespawEquippedWeapon();
            }
            Animator anim = GetComponent <Animator>();

            equippedWeaponConfig = weaponConfig;
            currentWeapon        = weaponConfig.Spawn(rightHandTransform, leftHandTransform, anim);
        }