public GizmoCap2D(Gizmo gizmo, int handleId) : base(gizmo, handleId) { _quadIndex = Handle.Add2DShape(_quad); _circleIndex = Handle.Add2DShape(_circle); _arrowIndex = Handle.Add2DShape(_arrow); _controllerData = new GizmoCap2DControllerData(); _controllerData.Cap = this; _controllerData.CapHandle = Handle; _controllerData.Gizmo = Gizmo; _controllerData.Quad = _quad; _controllerData.QuadIndex = _quadIndex; _controllerData.Circle = _circle; _controllerData.CircleIndex = _circleIndex; _controllerData.Arrow = _arrow; _controllerData.ArrowIndex = _arrowIndex; _controllers[(int)GizmoCap2DType.Quad] = new GizmoQuadCap2DController(_controllerData); _controllers[(int)GizmoCap2DType.Circle] = new GizmoCircleCap2DController(_controllerData); _controllers[(int)GizmoCap2DType.Arrow] = new GizmoArrowCap2DController(_controllerData); _transform.SetParent(gizmo.Transform); _transform.Changed += OnTransformChanged; Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PostEnabled += OnGizmoPostEnabled; }
/// <summary> /// Constructor. /// </summary> /// <param name="gizmo">The gizmo which owns the slider.</param> /// <param name="handleId">The id of the slider handle.</param> /// <param name="capHandleId">The id of the slider's cap handle.</param> public GizmoLineSlider3D(Gizmo gizmo, int handleId, int capHandleId) : base(gizmo, handleId) { _segmentIndex = Handle.Add3DShape(_segment); _boxIndex = Handle.Add3DShape(_box); _cylinderIndex = Handle.Add3DShape(_cylinder); _cap3D = new GizmoCap3D(Gizmo, capHandleId); SetupSharedLookAndFeel(); MapDirection(0, AxisSign.Positive); SetDragChannel(GizmoDragChannel.Offset); _controllerData.Gizmo = Gizmo; _controllerData.Slider = this; _controllerData.SliderHandle = Handle; _controllerData.Segment = _segment; _controllerData.Box = _box; _controllerData.Cylinder = _cylinder; _controllerData.SegmentIndex = _segmentIndex; _controllerData.BoxIndex = _boxIndex; _controllerData.CylinderIndex = _cylinderIndex; _controllers[(int)GizmoLine3DType.Thin] = new GizmoThinLineSlider3DController(_controllerData); _controllers[(int)GizmoLine3DType.Box] = new GizmoBoxLineSlider3DController(_controllerData); _controllers[(int)GizmoLine3DType.Cylinder] = new GizmoCylinderLineSlider3DController(_controllerData); _transform.Changed += OnTransformChanged; Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PreDragBeginAttempt += OnGizmoAttemptHandleDragBegin; Gizmo.PreHoverEnter += OnGizmoHandleHoverEnter; Gizmo.PreHoverExit += OnGizmoHandleHoverExit; Gizmo.PostEnabled += OnGizmoPostEnabled; Gizmo.PostDisabled += OnGizmoPostDisabled; AddTargetTransform(_transform); AddTargetTransform(Gizmo.Transform); _cap3D.RegisterTransformAsDragTarget(_offsetDrag); _cap3D.RegisterTransformAsDragTarget(_rotationDrag); _cap3D.RegisterTransformAsDragTarget(_scaleDrag); _transform.SetParent(Gizmo.Transform); }
public GizmoPlaneSlider2D(Gizmo gizmo, int handleId) : base(gizmo, handleId) { _quadIndex = Handle.Add2DShape(_quad); _circleIndex = Handle.Add2DShape(_circle); _polygonIndex = Handle.Add2DShape(_polygon); _quadBorder = new GizmoQuad2DBorder(this, Handle, _quad); _circleBorder = new GizmoCircle2DBorder(this, Handle, _circle); _polygonBorder = new GizmoPolygon2DBorder(this, Handle, _polygon); _controllerData.Gizmo = Gizmo; _controllerData.Slider = this; _controllerData.SliderHandle = Handle; _controllerData.QuadBorder = _quadBorder; _controllerData.Quad = _quad; _controllerData.QuadIndex = _quadIndex; _controllerData.CircleBorder = _circleBorder; _controllerData.Circle = _circle; _controllerData.CircleIndex = _circleIndex; _controllerData.PolygonBorder = _polygonBorder; _controllerData.Polygon = _polygon; _controllerData.PolygonIndex = _polygonIndex; _controllers[(int)GizmoPlane2DType.Quad] = new GizmoQuadPlaneSlider2DController(_controllerData); _controllers[(int)GizmoPlane2DType.Circle] = new GizmoCirclePlaneSlider2DController(_controllerData); _controllers[(int)GizmoPlane2DType.Polygon] = new GizmoPolygonPlaneSlider2DController(_controllerData); _transform.Changed += OnTransformChanged; Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PreDragBeginAttempt += OnGizmoAttemptHandleDragBegin; Gizmo.PreDragUpdate += OnGizmoHandleDragUpdate; Gizmo.PostEnabled += OnGizmoPostEnabled; AddTargetTransform(_transform); AddTargetTransform(Gizmo.Transform); _transform.SetParent(Gizmo.Transform); SetDragChannel(GizmoDragChannel.Offset); }
public GizmoPlaneSlider3D(Gizmo gizmo, int handleId) : base(gizmo, handleId) { _quadIndex = Handle.Add3DShape(_quad); _raTriangleIndex = Handle.Add3DShape(_raTriangle); _circleIndex = Handle.Add3DShape(_circle); _quadBorder = new GizmoQuad3DBorder(this, Handle, _quad); _raTriangleBorder = new GizmoRATriangle3DBorder(this, Handle, _raTriangle); _circleBorder = new GizmoCircle3DBorder(this, Handle, _circle); _controllerData.Gizmo = Gizmo; _controllerData.Slider = this; _controllerData.SliderHandle = Handle; _controllerData.QuadBorder = _quadBorder; _controllerData.Quad = _quad; _controllerData.QuadIndex = _quadIndex; _controllerData.RATriangleBorder = _raTriangleBorder; _controllerData.RATriangle = _raTriangle; _controllerData.RATriangleIndex = _raTriangleIndex; _controllerData.CircleBorder = _circleBorder; _controllerData.Circle = _circle; _controllerData.CircleIndex = _circleIndex; _controllers[(int)GizmoPlane3DType.Quad] = new GizmoQuadPlaneSlider3DController(_controllerData); _controllers[(int)GizmoPlane3DType.RATriangle] = new GizmoRATrianglePlaneSlider3DController(_controllerData); _controllers[(int)GizmoPlane3DType.Circle] = new GizmoCirclePlaneSlider3DController(_controllerData); _transform.Changed += OnTransformChanged; Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PreDragBeginAttempt += OnGizmoAttemptHandleDragBegin; Gizmo.PostEnabled += OnGizmoPostEnabled; Handle.CanHover += OnCanHoverHandle; SetDragChannel(GizmoDragChannel.Offset); AddTargetTransform(_transform); AddTargetTransform(Gizmo.Transform); _transform.SetParent(Gizmo.Transform); }
public GizmoCap3D(Gizmo gizmo, int handleId) : base(gizmo, handleId) { _coneIndex = Handle.Add3DShape(_cone); _pyramidIndex = Handle.Add3DShape(_pyramid); _boxIndex = Handle.Add3DShape(_box); _sphereIndex = Handle.Add3DShape(_sphere); _trPrismIndex = Handle.Add3DShape(_trPrism); SetZoomFactorTransform(_transform); _controllerData.Gizmo = Gizmo; _controllerData.Cap = this; _controllerData.CapHandle = Handle; _controllerData.Cone = _cone; _controllerData.ConeIndex = _coneIndex; _controllerData.Pyramid = _pyramid; _controllerData.PyramidIndex = _pyramidIndex; _controllerData.Box = _box; _controllerData.BoxIndex = _boxIndex; _controllerData.Sphere = _sphere; _controllerData.SphereIndex = _sphereIndex; _controllerData.TrPrism = _trPrism; _controllerData.TrPrismIndex = _trPrismIndex; _controllers[(int)GizmoCap3DType.Cone] = new GizmoConeCap3DController(_controllerData); _controllers[(int)GizmoCap3DType.Pyramid] = new GizmoPyramidCap3DController(_controllerData); _controllers[(int)GizmoCap3DType.Box] = new GizmoBoxCap3DController(_controllerData); _controllers[(int)GizmoCap3DType.Sphere] = new GizmoSphereCap3DController(_controllerData); _controllers[(int)GizmoCap3DType.TriangPrism] = new GizmoTriPrismCap3DController(_controllerData); _transform.Changed += OnTransformChanged; _transform.SetParent(Gizmo.Transform); Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PostEnabled += OnGizmoPostEnabled; Gizmo.PostDisabled += OnGizmoPostDisabled; }
public GizmoLineSlider2D(Gizmo gizmo, int handleId, int capHandleId) : base(gizmo, handleId) { _segmentIndex = Handle.Add2DShape(_segment); _quadIndex = Handle.Add2DShape(_quad); _controllerData.Gizmo = Gizmo; _controllerData.Slider = this; _controllerData.SliderHandle = Handle; _controllerData.Segment = _segment; _controllerData.SegmentIndex = _segmentIndex; _controllerData.Quad = _quad; _controllerData.QuadIndex = _quadIndex; _controllers[(int)GizmoLine2DType.Thin] = new GizmoThinLineSlider2DController(_controllerData); _controllers[(int)GizmoLine2DType.Box] = new GizmoBoxLineSlider2DController(_controllerData); _cap2D = new GizmoCap2D(gizmo, capHandleId); SetupSharedLookAndFeel(); SetDragChannel(GizmoDragChannel.Offset); AddTargetTransform(Gizmo.Transform); AddTargetTransform(_transform); _cap2D.RegisterTransformAsDragTarget(_offsetDrag); _cap2D.RegisterTransformAsDragTarget(_rotationDrag); _transform.Changed += OnTransformChanged; _transform.SetParent(gizmo.Transform); Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; Gizmo.PreDragUpdate += OnGizmoHandleDragUpdate; Gizmo.PreDragBeginAttempt += OnGizmoAttemptHandleDragBegin; Gizmo.PreHoverEnter += OnGizmoHandleHoverEnter; Gizmo.PreHoverExit += OnGizmoHandleHoverExit; Gizmo.PostEnabled += OnGizmoPostEnabled; }