Inheritance: Object, IDisposable
示例#1
0
 public void SetContext(QGLContext context, QGLContext shareContext)
 {
     interceptor.Invoke("setContext##", "setContext(QGLContext*, const QGLContext*)", typeof(void), typeof(QGLContext), context, typeof(QGLContext), shareContext);
 }
示例#2
0
 public static bool HasOpenGLShaderPrograms(QGLContext context)
 {
     return (bool) staticInterceptor.Invoke("hasOpenGLShaderPrograms#", "hasOpenGLShaderPrograms(const QGLContext*)", typeof(bool), typeof(QGLContext), context);
 }
示例#3
0
 public void SetContext(QGLContext context, QGLContext shareContext, bool deleteOldContext)
 {
     interceptor.Invoke("setContext##$", "setContext(QGLContext*, const QGLContext*, bool)", typeof(void), typeof(QGLContext), context, typeof(QGLContext), shareContext, typeof(bool), deleteOldContext);
 }
示例#4
0
文件: QGLContext.cs 项目: KDE/qyoto
 protected virtual bool ChooseContext(QGLContext shareContext)
 {
     return (bool) interceptor.Invoke("chooseContext#", "chooseContext(const QGLContext*)", typeof(bool), typeof(QGLContext), shareContext);
 }
示例#5
0
 public QGLShaderProgram(QGLContext context)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLShaderProgram#", "QGLShaderProgram(const QGLContext*)", typeof(void), typeof(QGLContext), context);
 }
示例#6
0
 public QGLWidget(QGLContext context, QWidget parent, QGLWidget shareWidget) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget###", "QGLWidget(QGLContext*, QWidget*, const QGLWidget*)", typeof(void), typeof(QGLContext), context, typeof(QWidget), parent, typeof(QGLWidget), shareWidget);
 }
示例#7
0
 public void SetContext(QGLContext context, QGLContext shareContext)
 {
     interceptor.Invoke("setContext##", "setContext(QGLContext*, const QGLContext*)", typeof(void), typeof(QGLContext), context, typeof(QGLContext), shareContext);
 }
示例#8
0
 public virtual bool Create(QGLContext shareContext)
 {
     return((bool)interceptor.Invoke("create#", "create(const QGLContext*)", typeof(bool), typeof(QGLContext), shareContext));
 }
示例#9
0
 public static bool AreSharing(QGLContext context1, QGLContext context2)
 {
     return (bool) staticInterceptor.Invoke("areSharing##", "areSharing(const QGLContext*, const QGLContext*)", typeof(bool), typeof(QGLContext), context1, typeof(QGLContext), context2);
 }
示例#10
0
 public QGLWidget(QGLContext context)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget#", "QGLWidget(QGLContext*)", typeof(void), typeof(QGLContext), context);
 }
示例#11
0
 protected virtual bool ChooseContext(QGLContext shareContext)
 {
     return((bool)interceptor.Invoke("chooseContext#", "chooseContext(const QGLContext*)", typeof(bool), typeof(QGLContext), shareContext));
 }
示例#12
0
 public QGLWidget(QGLContext context, QWidget parent, QGLWidget shareWidget)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget###", "QGLWidget(QGLContext*, QWidget*, const QGLWidget*)", typeof(void), typeof(QGLContext), context, typeof(QWidget), parent, typeof(QGLWidget), shareWidget);
 }
示例#13
0
 public QGLWidget(QGLContext context, QWidget parent, QGLWidget shareWidget, uint f)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget###$", "QGLWidget(QGLContext*, QWidget*, const QGLWidget*, Qt::WindowFlags)", typeof(void), typeof(QGLContext), context, typeof(QWidget), parent, typeof(QGLWidget), shareWidget, typeof(uint), f);
 }
示例#14
0
 public void SetContext(QGLContext context)
 {
     interceptor.Invoke("setContext#", "setContext(QGLContext*)", typeof(void), typeof(QGLContext), context);
 }
示例#15
0
 public void SetContext(QGLContext context)
 {
     interceptor.Invoke("setContext#", "setContext(QGLContext*)", typeof(void), typeof(QGLContext), context);
 }
示例#16
0
 public QGLShader(uint type, QGLContext context)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLShader$#", "QGLShader(QGLShader::ShaderType, const QGLContext*)", typeof(void), typeof(uint), type, typeof(QGLContext), context);
 }
示例#17
0
 public QGLWidget(QGLContext context, QWidget parent, QGLWidget shareWidget, uint f) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget###$", "QGLWidget(QGLContext*, QWidget*, const QGLWidget*, Qt::WindowFlags)", typeof(void), typeof(QGLContext), context, typeof(QWidget), parent, typeof(QGLWidget), shareWidget, typeof(uint), f);
 }
示例#18
0
文件: QGLContext.cs 项目: KDE/qyoto
 public virtual bool Create(QGLContext shareContext)
 {
     return (bool) interceptor.Invoke("create#", "create(const QGLContext*)", typeof(bool), typeof(QGLContext), shareContext);
 }
示例#19
0
 public QGLWidget(QGLContext context) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("QGLWidget#", "QGLWidget(QGLContext*)", typeof(void), typeof(QGLContext), context);
 }
示例#20
0
 public void SetContext(QGLContext context, QGLContext shareContext, bool deleteOldContext)
 {
     interceptor.Invoke("setContext##$", "setContext(QGLContext*, const QGLContext*, bool)", typeof(void), typeof(QGLContext), context, typeof(QGLContext), shareContext, typeof(bool), deleteOldContext);
 }