protected virtual void Awake() { Reset(); _guiCalibration = QuickSingletonManager.GetInstance <QuickUserGUICalibration>(); _vrManager = QuickSingletonManager.GetInstance <QuickVRManager>(); //_calibrationAssisted = !QuickUtils.IsMobileTarget(); _instructionsManager = QuickSingletonManager.GetInstance <QuickInstructionsManager>(); InitGameConfiguration(); AwakePlayer(); }
protected virtual void Awake() { _instructionsManager = QuickSingletonManager.GetInstance <QuickInstructionsManager>(); _gameManager = QuickSingletonManager.GetInstance <QuickBaseGameManager>(); _coManager = QuickSingletonManager.GetInstance <QuickCoroutineManager>(); }