protected virtual void Awake()
        {
            Reset();

            _guiCalibration = QuickSingletonManager.GetInstance <QuickUserGUICalibration>();
            _vrManager      = QuickSingletonManager.GetInstance <QuickVRManager>();
            //_calibrationAssisted = !QuickUtils.IsMobileTarget();
            _instructionsManager = QuickSingletonManager.GetInstance <QuickInstructionsManager>();

            InitGameConfiguration();

            AwakePlayer();
        }
Exemple #2
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 protected virtual void Awake()
 {
     _instructionsManager = QuickSingletonManager.GetInstance <QuickInstructionsManager>();
     _gameManager         = QuickSingletonManager.GetInstance <QuickBaseGameManager>();
     _coManager           = QuickSingletonManager.GetInstance <QuickCoroutineManager>();
 }