示例#1
0
 public static void BuildAssetBundles()
 {
     AssetDatabase.RemoveUnusedAssetBundleNames();
     AssetDatabase.Refresh();
     BuildScript.BuildAssetBundles(EditorUserBuildSettings.activeBuildTarget);
 }
示例#2
0
 private static void BuildWithTarget(BuildTarget buildTarget)
 {
     AssetDatabase.RemoveUnusedAssetBundleNames();
     AssetDatabase.Refresh();
     BuildScript.BuildAssetBundles(buildTarget);
 }
示例#3
0
 void BuildWithTarget(BuildTarget buildTarget)
 {
     AssetDatabase.RemoveUnusedAssetBundleNames();
     AssetDatabase.Refresh();
     BuildScript.BuildAssetBundles(buildTarget, projectTag);
 }