示例#1
0
 public WarpAbilityDB(WarpAbilityDB db)
 {
     MaxSpeed           = db.MaxSpeed;
     TotalWarpPower     = db.TotalWarpPower;
     EnergyType         = db.EnergyType;
     BubbleCreationCost = db.BubbleCreationCost;
     BubbleSustainCost  = db.BubbleSustainCost;
     BubbleCollapseCost = db.BubbleCollapseCost;
     CurrentVectorMS    = db.CurrentVectorMS;
 }
示例#2
0
 public void OnComponentInstallation(Entity parentEntity, ComponentInstance componentInstance)
 {
     if (!parentEntity.HasDataBlob <WarpAbilityDB>())
     {
         var ablty = new WarpAbilityDB();
         ablty.EnergyType         = EnergyType;
         ablty.BubbleCreationCost = BubbleCreationCost;
         ablty.BubbleSustainCost  = BubbleSustainCost;
         ablty.BubbleCollapseCost = BubbleCollapseCost;
         parentEntity.SetDataBlob(ablty);
     }
     else
     {
         var ablty = parentEntity.GetDataBlob <WarpAbilityDB>();
         ablty.BubbleCreationCost += BubbleCreationCost;
         ablty.BubbleSustainCost  += BubbleSustainCost;
         ablty.BubbleCollapseCost += BubbleCollapseCost;
     }
     ShipMovementProcessor.CalcMaxWarpAndEnergyUsage(parentEntity);
 }
示例#3
0
        /*
         * This was used when warp drive used fuel instead of energy.
         * keeping it around incase we do a simular non newtonion drive that uses fuel.
         * public static double CalcMaxFuelDistance_KM(Entity shipEntity)
         * {
         *  CargoStorageDB storedResources = shipEntity.GetDataBlob<CargoStorageDB>();
         *  PropulsionAbilityDB propulsionDB = shipEntity.GetDataBlob<PropulsionAbilityDB>();
         *  StaticDataStore staticData = shipEntity.Manager.Game.StaticData;
         *  ICargoable fuelResource;
         *  double distance = 0;
         *  foreach (var fuelAndUsage in propulsionDB.FuelUsePerKM)
         *  {
         *      fuelResource = staticData.GetICargoable(fuelAndUsage.Key);
         *      var usePerKm = fuelAndUsage.Value;
         *      if (storedResources.StoredCargoTypes.ContainsKey(fuelResource.CargoTypeID))
         *      {
         *          if (storedResources.StoredCargoTypes[fuelResource.CargoTypeID].ItemsAndAmounts.ContainsKey(fuelResource.ID))
         *          {
         *              long fuelStored = storedResources.StoredCargoTypes[fuelResource.CargoTypeID].ItemsAndAmounts[fuelResource.ID];
         *              distance += fuelStored / fuelAndUsage.Value;
         *          }
         *      }
         *  }
         *  return distance;
         * }*/



        /// <summary>
        /// recalculates a shipsMaxSpeed.
        /// </summary>
        /// <param name="ship"></param>
        public static void CalcMaxWarpAndEnergyUsage(Entity ship)
        {
            int totalEnginePower = 0;
            Dictionary <Guid, double> totalFuelUsage = new Dictionary <Guid, double>();
            var instancesDB = ship.GetDataBlob <ComponentInstancesDB>();
            var designs     = instancesDB.GetDesignsByType(typeof(WarpDriveAtb));

            //TODO: this is how fuel was calculated, currently power use is static, but will revisit this.

            foreach (var design in designs)
            {
                var warpAtb = design.GetAttribute <WarpDriveAtb>();
                foreach (var instanceInfo in instancesDB.GetComponentsBySpecificDesign(design.Guid))
                {
                    var warpAtb2 = (WarpDriveAtb)instanceInfo.Design.AttributesByType[typeof(WarpDriveAtb)];
                    //var fuelUsage = (ResourceConsumptionAtbDB)instanceInfo.Design.AttributesByType[typeof(ResourceConsumptionAtbDB)];
                    if (instanceInfo.IsEnabled)
                    {
                        totalEnginePower += (int)(warpAtb.WarpPower * instanceInfo.HealthPercent());
                        //foreach (var item in fuelUsage.MaxUsage)
                        //{
                        //    totalFuelUsage.SafeValueAdd(item.Key, item.Value);
                        //}
                    }
                }
            }

            //Note: TN aurora uses the TCS for max speed calcs.
            WarpAbilityDB warpDB = ship.GetDataBlob <WarpAbilityDB>();

            warpDB.TotalWarpPower = totalEnginePower;
            //propulsionDB.FuelUsePerKM = totalFuelUsage;
            var mass     = ship.GetDataBlob <ShipInfoDB>().Tonnage;
            var maxSpeed = MaxSpeedCalc(totalEnginePower, mass);

            warpDB.MaxSpeed = maxSpeed;
        }