示例#1
0
 public Physic2DSimulator(Vector3 _position, PhsicSetting2D _setting)
 {
     position = _position;
     setting  = _setting;
     speed    = _setting.InitialSpeed;
 }
示例#2
0
 public Physic2DSimulator(PhsicSetting2D _setting)
 {
     position = Vector3.zero;
     setting  = _setting;
     speed    = _setting.InitialSpeed;
 }