示例#1
0
 public UdpSocketManager(ProudServer server)
 {
     _server = server;
 }
 internal P2PGroup(ProudServer server, bool allowDirectP2P)
 {
     _server        = server;
     HostId         = _server.Configuration.HostIdFactory.New();
     AllowDirectP2P = allowDirectP2P;
 }
 public UdpSocket(ProudServer owner)
 {
     _owner = owner;
 }
 internal P2PGroupManager(ProudServer server)
 {
     _server = server;
 }
示例#5
0
 public ProudSession Create(uint hostId, IChannel channel, ProudServer server)
 {
     return(new ProudSession(hostId, channel, server));
 }