public abstract void Deserialize(out MessageWithFixed32 item);
public abstract void Serialize(MessageWithFixed32 item);
public override void Serialize(MessageWithFixed32 item) { Serializer.Serialize(_writer, item); }
public override void Deserialize(out MessageWithFixed32 item) { item = Serializer.Deserialize<MessageWithFixed32>(_reader); }
public override void Serialize(MessageWithFixed32 item) { Serializer.Serialize(Stream.Null, item); }
public override void Serialize(MessageWithFixed32 item) { _writer.WriteFixed(item.Signed); _writer.WriteFixed(item.Unsigned); _writer.WriteFixed(item.Float); }
public override void Deserialize(out MessageWithFixed32 item) { item = new MessageWithFixed32() { Signed = _reader.ReadFixedInt32(), Unsigned = _reader.ReadFixedUInt32(), Float = _reader.ReadFixedSingle() }; }