public abstract void Deserialize(out MessageWithFixed32 item);
 public abstract void Serialize(MessageWithFixed32 item);
 public override void Serialize(MessageWithFixed32 item)
 {
     Serializer.Serialize(_writer, item);
 }
 public override void Deserialize(out MessageWithFixed32 item)
 {
     item = Serializer.Deserialize<MessageWithFixed32>(_reader);
 }
 public override void Serialize(MessageWithFixed32 item)
 {
     Serializer.Serialize(Stream.Null, item);
 }
 public override void Serialize(MessageWithFixed32 item)
 {
     _writer.WriteFixed(item.Signed); _writer.WriteFixed(item.Unsigned); _writer.WriteFixed(item.Float);
 }
 public override void Deserialize(out MessageWithFixed32 item)
 {
     item = new MessageWithFixed32() { Signed = _reader.ReadFixedInt32(), Unsigned = _reader.ReadFixedUInt32(), Float = _reader.ReadFixedSingle() };
 }