public static LootableCorpse Deserialize(Stream stream) { LootableCorpse lootableCorpse = Pool.Get <LootableCorpse>(); LootableCorpse.Deserialize(stream, lootableCorpse, false); return(lootableCorpse); }
public static LootableCorpse Deserialize(byte[] buffer, LootableCorpse instance, bool isDelta = false) { using (MemoryStream memoryStream = new MemoryStream(buffer)) { LootableCorpse.Deserialize(memoryStream, instance, isDelta); } return(instance); }
public static LootableCorpse Deserialize(byte[] buffer) { LootableCorpse lootableCorpse = Pool.Get <LootableCorpse>(); using (MemoryStream memoryStream = new MemoryStream(buffer)) { LootableCorpse.Deserialize(memoryStream, lootableCorpse, false); } return(lootableCorpse); }
public void FromProto(Stream stream, bool isDelta = false) { LootableCorpse.Deserialize(stream, this, isDelta); }