public static LootableCorpse Deserialize(Stream stream)
        {
            LootableCorpse lootableCorpse = Pool.Get <LootableCorpse>();

            LootableCorpse.Deserialize(stream, lootableCorpse, false);
            return(lootableCorpse);
        }
 public static LootableCorpse Deserialize(byte[] buffer, LootableCorpse instance, bool isDelta = false)
 {
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         LootableCorpse.Deserialize(memoryStream, instance, isDelta);
     }
     return(instance);
 }
        public static LootableCorpse Deserialize(byte[] buffer)
        {
            LootableCorpse lootableCorpse = Pool.Get <LootableCorpse>();

            using (MemoryStream memoryStream = new MemoryStream(buffer))
            {
                LootableCorpse.Deserialize(memoryStream, lootableCorpse, false);
            }
            return(lootableCorpse);
        }
 public void FromProto(Stream stream, bool isDelta = false)
 {
     LootableCorpse.Deserialize(stream, this, isDelta);
 }