internal ProjectileMotionWithResistanceTrajectory(ProjectileMotionWithResistanceSettings settings) : base(settings) { Settings = settings; ListAllPointsOfTrajectory = new List <ProjectileMotionPoint>(); FarthestPointIndex = -1; HighestPointIndex = -1; AreaUnderArcVal = -1; ArcLengthVal = -1; }
public ProjectileMotionWithResistance(ProjectileMotionWithResistanceSettings settings) : base(settings) { Settings = settings; Trajectory = new ProjectileMotionWithResistanceTrajectory(settings); }