internal ProjectileMotionWithResistanceTrajectory(ProjectileMotionWithResistanceSettings settings) : base(settings)
 {
     Settings = settings;
     ListAllPointsOfTrajectory = new List <ProjectileMotionPoint>();
     FarthestPointIndex        = -1;
     HighestPointIndex         = -1;
     AreaUnderArcVal           = -1;
     ArcLengthVal = -1;
 }
 public ProjectileMotionWithResistance(ProjectileMotionWithResistanceSettings settings) : base(settings)
 {
     Settings   = settings;
     Trajectory = new ProjectileMotionWithResistanceTrajectory(settings);
 }