void OpenGlobalClasspaths() { using (ClasspathDialog dialog = new ClasspathDialog(Settings)) { dialog.Language = "as2"; Project project = activeProject; if (project != null && project.Language != "*") dialog.Language = project.Language; dialog.ShowDialog(pluginUI); } }
void OpenGlobalClasspaths() { using (ClasspathDialog dialog = new ClasspathDialog(Settings)) { dialog.Language = "as2"; if (project != null) dialog.Language = project.Language; dialog.ShowDialog(pluginUI); } }