private void AddExportItems(MergableMenu menu, ExportNode node) { // it DOES make sense to allow insert of assets inside the injection target! if (project.UsesInjection && project.GetRelativePath(node.ContainingSwfPath) != project.InputPath) { return; } menu.Add(Insert, 0); }
private void AddExportItems(MergableMenu menu, ExportNode node) { // it DOES make sense to allow insert of assets inside the injection target! if (project.UsesInjection && project.GetRelativePath(node.ContainingSwfPath) != project.InputPath) return; menu.Add(Insert,0); }