private void AddExportItems(MergableMenu menu, ExportNode node)
        {
            // it DOES make sense to allow insert of assets inside the injection target!
            if (project.UsesInjection &&
                project.GetRelativePath(node.ContainingSwfPath) != project.InputPath)
            {
                return;
            }

            menu.Add(Insert, 0);
        }
		private void AddExportItems(MergableMenu menu, ExportNode node)
		{
			// it DOES make sense to allow insert of assets inside the injection target!
			if (project.UsesInjection && 
				project.GetRelativePath(node.ContainingSwfPath) != project.InputPath)
				return;

			menu.Add(Insert,0);
		}