public MapGenerator(int seed, float terrainSize, int numTiles, int tileResolution, HeightmapProvider heightmapProvider) { this.seed = seed; this.terrainSize = terrainSize; this.numTiles = numTiles; this.tileResolution = tileResolution; this.tileSize = terrainSize / (float)numTiles; this.heightmapProvider = heightmapProvider; }
public Map(int seed, float terrainSize, int numTiles, int tileResolution, HeightmapProvider heightmapProvider) { mapGenerator = new MapGenerator(seed, terrainSize, numTiles, tileResolution, heightmapProvider); this.seed = seed; }