示例#1
0
        static void Main(string[] args)
        {
            RetailItem itemOne, itemTwo, itemThree, itemFour, itemFive;

            //create object using the default constructor
            itemOne = new RetailItem();

            //create objects using the multi-argument constructor with all values
            itemTwo   = new RetailItem("111", "Washer Fluid", "automotive", .70, 1.19, 8);
            itemThree = new RetailItem("222", "Oil", "automotive", .80, 1.29, 24);

            //create objects using multi-argument constructor with some values
            itemFour = new RetailItem("333", "Soda", "food");
            itemFive = new RetailItem("444", "Candy", "food");

            //load values into the object built with the default constructor
            itemOne.ItemName     = "Road Atlas";
            itemOne.ItemNumber   = "555";
            itemOne.ItemCategory = "general";
            itemOne.ItemCost     = 2.00;
            itemOne.ItemPrice    = 3.50;
            itemOne.ItemStock    = 3;


            //load values into the objects built with the multi-argument constructor
            itemFour.ItemCost  = .50;
            itemFour.ItemPrice = 1.00;
            itemFour.ItemStock = 48;

            itemFive.ItemCost  = .45;
            itemFive.ItemPrice = .75;
            itemFive.ItemStock = 20;


            //generate output for all items
            Console.Write(itemOne.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemTwo.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemThree.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemFour.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemFive.ItemDisplay());
        } //end Main
示例#2
0
        static void Main(string[] args)
        {
            RetailItem itemOne, itemTwo, itemThree, itemFour, itemFive;

            //create object using the default constructor
            itemOne = new RetailItem();

            //create objects using the multi-argument constructor with all values
            itemTwo = new RetailItem("111","Washer Fluid","automotive",.70,1.19,8);
            itemThree = new RetailItem("222","Oil","automotive",.80,1.29,24);

            //create objects using multi-argument constructor with some values
            itemFour = new RetailItem("333","Soda","food");
            itemFive = new RetailItem("444","Candy","food");

            //load values into the object built with the default constructor
            itemOne.ItemName = "Road Atlas";
            itemOne.ItemNumber = "555";
            itemOne.ItemCategory = "general";
            itemOne.ItemCost = 2.00;
            itemOne.ItemPrice = 3.50;
            itemOne.ItemStock = 3;

            //load values into the objects built with the multi-argument constructor
            itemFour.ItemCost = .50;
            itemFour.ItemPrice = 1.00;
            itemFour.ItemStock = 48;

            itemFive.ItemCost = .45;
            itemFive.ItemPrice = .75;
            itemFive.ItemStock = 20;

            //generate output for all items
            Console.Write(itemOne.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemTwo.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemThree.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemFour.ItemDisplay());
            Console.WriteLine("************************\n");
            Console.Write(itemFive.ItemDisplay());
        }