static void Main(string[] args) { RetailItem itemOne, itemTwo, itemThree, itemFour, itemFive; //create object using the default constructor itemOne = new RetailItem(); //create objects using the multi-argument constructor with all values itemTwo = new RetailItem("111", "Washer Fluid", "automotive", .70, 1.19, 8); itemThree = new RetailItem("222", "Oil", "automotive", .80, 1.29, 24); //create objects using multi-argument constructor with some values itemFour = new RetailItem("333", "Soda", "food"); itemFive = new RetailItem("444", "Candy", "food"); //load values into the object built with the default constructor itemOne.ItemName = "Road Atlas"; itemOne.ItemNumber = "555"; itemOne.ItemCategory = "general"; itemOne.ItemCost = 2.00; itemOne.ItemPrice = 3.50; itemOne.ItemStock = 3; //load values into the objects built with the multi-argument constructor itemFour.ItemCost = .50; itemFour.ItemPrice = 1.00; itemFour.ItemStock = 48; itemFive.ItemCost = .45; itemFive.ItemPrice = .75; itemFive.ItemStock = 20; //generate output for all items Console.Write(itemOne.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemTwo.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemThree.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemFour.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemFive.ItemDisplay()); } //end Main
static void Main(string[] args) { RetailItem itemOne, itemTwo, itemThree, itemFour, itemFive; //create object using the default constructor itemOne = new RetailItem(); //create objects using the multi-argument constructor with all values itemTwo = new RetailItem("111","Washer Fluid","automotive",.70,1.19,8); itemThree = new RetailItem("222","Oil","automotive",.80,1.29,24); //create objects using multi-argument constructor with some values itemFour = new RetailItem("333","Soda","food"); itemFive = new RetailItem("444","Candy","food"); //load values into the object built with the default constructor itemOne.ItemName = "Road Atlas"; itemOne.ItemNumber = "555"; itemOne.ItemCategory = "general"; itemOne.ItemCost = 2.00; itemOne.ItemPrice = 3.50; itemOne.ItemStock = 3; //load values into the objects built with the multi-argument constructor itemFour.ItemCost = .50; itemFour.ItemPrice = 1.00; itemFour.ItemStock = 48; itemFive.ItemCost = .45; itemFive.ItemPrice = .75; itemFive.ItemStock = 20; //generate output for all items Console.Write(itemOne.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemTwo.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemThree.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemFour.ItemDisplay()); Console.WriteLine("************************\n"); Console.Write(itemFive.ItemDisplay()); }