示例#1
0
 public void OnReceiveBattleSnapshot(BattleSnapshot snapshot)
 {
     if (this.OnSetSnapshot != null)
     {
         this.OnSetSnapshot(snapshot);
     }
 }
示例#2
0
 public void ReceiveBattleSnapshot(BattleSnapshot snapshot)
 {
     foreach (int num in this.GetObserverList())
     {
         this._server.SendBattleSnapshot(num, snapshot);
     }
 }
示例#3
0
 public void SendBattleSnapshot(BattleSnapshot snapshot)
 {
     foreach (int num in this.ObserverList)
     {
         base.Send(num, PokemonBattleServerHelper.ReceiveBattleSnapshot(snapshot));
     }
 }
示例#4
0
        public void OnReceiveBattleSnapshot(int sessionID, BattleSnapshot snapshot)
        {
            BattleAgent clientAgent = this.GetClientAgent(sessionID);

            if (clientAgent != null)
            {
                clientAgent.ReceiveBattleSnapshot(snapshot);
            }
        }
示例#5
0
 internal void SendBattleSnapshot(int sessionID, BattleSnapshot snapshot)
 {
     base.Send(sessionID, PokemonBattleServerHelper.ReceiveBattleSnapshot(snapshot));
 }
示例#6
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 public void SendBattleSnapshot(BattleSnapshot snapshot)
 {
     base.Send(PokemonBattleClientHelper.ReceiveBattleSnapshot(snapshot));
 }
示例#7
0
 public void OnReceiveBattleSnapshot(int sessionID, BattleSnapshot snapshot)
 {
 }