private void GenerateDefaultKeys() { var keys = new string[] { "Life", "Mana", "Strength", "Dexterity", "Intelligence", "Accuracy", "Quality", "Level Socketed Active Skill Gems", "Maximum Life", "Life Regenerated Per Second", "Maximum Mana", "Energy Shield", "Evasion Rating", }; AddToDictionary(new RegionMarker { Description = " #region Default Keys" }); foreach(var key in keys) { AddToDictionary(new KeyNode { Description = key, Key = KeyEnumCsGenerator.FormatStringToKey(key), }); } AddToDictionary(new RegionMarker { Description = " #endregion Default Keys" }); }
static void Main(string[] args) { var generator = new KeyEnumCsGenerator(); generator.Generate(); }