public override void handleMouseUp(Point mouseLocation, PlayFrame frame, PitchScreenCoordConverter converter, VisualOverlay overlay) { PointF pitchCoords = converter.screenToPitchCoords(mouseLocation); Player closestPlayer = frame.GetClosestPlayer(pitchCoords, Settings.Default.PlayerDiameter); if (closestPlayer != null) { frame.AddDisc(closestPlayer); IsComplete = true; ModelChanged = true; } }