public static void Logout() { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout); PlayFabEditorApi.Logout(new LogoutRequest { DeveloperClientToken = PlayFabEditorPrefsSO.Instance.DevAccountToken }, null, PlayFabEditorHelper.SharedErrorCallback); _userPass = string.Empty; _userPass2 = string.Empty; activeState = PanelDisplayStates.Login; PlayFabEditorPrefsSO.Instance.StudioList = null; PlayFabEditorPrefsSO.Instance.DevAccountToken = string.Empty; PlayFabEditorPrefsSO.Save(); PlayFabEditorPrefsSO.Instance.TitleDataCache.Clear(); PlayFabEditorDataService.SaveEnvDetails(); }
public static void Logout() { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout); PlayFabEditorApi.Logout(new LogoutRequest { DeveloperClientToken = PlayFabEditorDataService.AccountDetails.devToken }, null, PlayFabEditorHelper.SharedErrorCallback); _userPass = string.Empty; _userPass2 = string.Empty; activeState = PanelDisplayStates.Login; PlayFabEditorDataService.AccountDetails.studios = null; PlayFabEditorDataService.AccountDetails.devToken = string.Empty; PlayFabEditorDataService.SaveAccountDetails(); PlayFabEditorDataService.EnvDetails.titleData.Clear(); PlayFabEditorDataService.SaveEnvDetails(); }