Ejemplo n.º 1
0
        public static void Logout()
        {
            PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout);

            PlayFabEditorApi.Logout(new LogoutRequest
            {
                DeveloperClientToken = PlayFabEditorPrefsSO.Instance.DevAccountToken
            }, null, PlayFabEditorHelper.SharedErrorCallback);

            _userPass  = string.Empty;
            _userPass2 = string.Empty;

            activeState = PanelDisplayStates.Login;

            PlayFabEditorPrefsSO.Instance.StudioList      = null;
            PlayFabEditorPrefsSO.Instance.DevAccountToken = string.Empty;
            PlayFabEditorPrefsSO.Save();

            PlayFabEditorPrefsSO.Instance.TitleDataCache.Clear();
            PlayFabEditorDataService.SaveEnvDetails();
        }
Ejemplo n.º 2
0
        public static void Logout()
        {
            PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout);

            PlayFabEditorApi.Logout(new LogoutRequest
            {
                DeveloperClientToken = PlayFabEditorDataService.AccountDetails.devToken
            }, null, PlayFabEditorHelper.SharedErrorCallback);

            _userPass  = string.Empty;
            _userPass2 = string.Empty;

            activeState = PanelDisplayStates.Login;

            PlayFabEditorDataService.AccountDetails.studios  = null;
            PlayFabEditorDataService.AccountDetails.devToken = string.Empty;
            PlayFabEditorDataService.SaveAccountDetails();

            PlayFabEditorDataService.EnvDetails.titleData.Clear();
            PlayFabEditorDataService.SaveEnvDetails();
        }