private void OnUpdateSuccess(UpdateUserStatisticsResult result)
	{
		Debug.Log ("Playfab request success");
	}
示例#2
0
        private void UpdateUserStatsCallback(UpdateUserStatisticsResult result)
        {
            var testContext = (UUnitTestContext)result.CustomData;

            var getRequest = new GetUserStatisticsRequest();
            PlayFabClientAPI.GetUserStatistics(getRequest, PlayFabUUnitUtils.ApiCallbackWrapper<GetUserStatisticsResult>(testContext, GetUserStatsCallback2), SharedErrorCallback, testContext);
        }
 private void UpdateUserStatsCallback(UpdateUserStatisticsResult result)
 {
     lastReceivedMessage = "User Stats Updated";
 }
示例#4
0
 private void StatsUpdated(UpdateUserStatisticsResult result)
 {
      Debug.Log("StatsUpdated");    
 }
 /// <summary>
 /// Updating stats completed.
 /// </summary>
 /// <param name="result">Result.</param>
 void OnUpdateStatsCompleted(UpdateUserStatisticsResult result)
 {
     Debug.Log("Successfully updated stats");
 }
//	private void OnUpdatePlayerXPSuccess(UpdateUserDataResult result) {
//		Debug.Log ("Updated player's XP value");
//	}

	private void OnUpdatePlayerXPSuccess(UpdateUserStatisticsResult result) {
		Debug.Log ("Updated player's XP value");
	}
示例#7
0
 private void StatsUpdated(PlayFab.ClientModels.UpdateUserStatisticsResult result)
 {
     Debug.Log("Stats updated");
 }