public Player(PlatformGame game, string name, CustomSpriteSheetDefinition spriteSheetDefinition) { this.game = game; HorizontalDirection = HorizontalDirection.None; BoundingBox = new CustomBoundingBox(); Name = name; Score = new Score(); Team = new NeutralTeam(); spriteSheetInstance = new CustomSpriteSheetInstance(spriteSheetDefinition, 3); }
static Team() { Red = new RedTeam(); Blue = new BlueTeam(); Neutral = new NeutralTeam(); }