public Player(PlatformGame game, string name, CustomSpriteSheetDefinition spriteSheetDefinition)
        {
            this.game = game;

            HorizontalDirection = HorizontalDirection.None;

            BoundingBox = new CustomBoundingBox();

            Name = name;

            Score = new Score();
            Team = new NeutralTeam();

            spriteSheetInstance = new CustomSpriteSheetInstance(spriteSheetDefinition, 3);
        }
        public Player(PlatformGame game, string name, CustomSpriteSheetDefinition spriteSheetDefinition)
        {
            this.game = game;

            HorizontalDirection = HorizontalDirection.None;

            BoundingBox = new CustomBoundingBox();

            Name = name;

            Score = new Score();
            Team  = new NeutralTeam();

            spriteSheetInstance = new CustomSpriteSheetInstance(spriteSheetDefinition, 3);
        }
 static Team()
 {
     Red = new RedTeam();
     Blue = new BlueTeam();
     Neutral = new NeutralTeam();
 }
Exemple #4
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 static Team()
 {
     Red     = new RedTeam();
     Blue    = new BlueTeam();
     Neutral = new NeutralTeam();
 }