static void Main(string[] args) { Building FiveOneTwoEighth = new Building("512 8th Avenue") { Stories = 24, Width = 30, Depth = 20 }; FiveOneTwoEighth.Construct(); FiveOneTwoEighth.Purchase("Steve Jobs"); Building PinnacleTower = new Building("123 4th Ave South") { Stories = 36, Width = 40, Depth = 40 }; PinnacleTower.Construct(); PinnacleTower.Purchase("Donald Trump"); Building BridgstoneTower = new Building("322 8th Ave South") { Stories = 46, Width = 60, Depth = 60 }; BridgstoneTower.Construct(); BridgstoneTower.Purchase("John Bridgestone"); //Create list of buldings in city List <Building> buildings = new List <Building>() { FiveOneTwoEighth, PinnacleTower, BridgstoneTower }; //Create city City Brianville = new City("Brianville", 2019); Brianville.Mayor("Bill Boner"); Brianville.newBuilding(FiveOneTwoEighth); Brianville.newBuilding(PinnacleTower); Brianville.newBuilding(BridgstoneTower); //After all of the buildings have been purchased, display the following information to the console for each building. foreach (Building building in Brianville.buildingsOfCity) { Console.WriteLine(); Console.WriteLine($"Here are the buildings of {Brianville.cityName}:"); Console.WriteLine(); Console.WriteLine(building.GetAddress()); Console.WriteLine("-------------------"); Console.WriteLine($"Designed by {building.GetDesigner()}."); Console.WriteLine($"Constructed on {building.GetDateConstructed()}."); Console.WriteLine($"Owned by {building.GetOwner()}"); Console.WriteLine($"{building.Volume} cubic meters of space."); Console.WriteLine(); } }