static void Main(string[] args) { Building Overton = new Building("4960 Overton Brentwood"); Building EightSixFive = new Building("865 Bellvue Rd"); Building SpoopVille = new Building("666 Tragic Way"); City Simsville = new City("Simsville", "Bobby Robertson", "2077"); Overton.Width = 1000; Overton.Depth = 650; Overton.Stories = 2; Overton.Construct(); Overton.Purchase("Doug Dimmadome"); EightSixFive.Width = 2500; EightSixFive.Depth = 1000; EightSixFive.Stories = 2; EightSixFive.Construct(); EightSixFive.Purchase("Social Leech"); SpoopVille.Width = 5000; SpoopVille.Depth = 666.13; SpoopVille.Stories = 13; SpoopVille.Construct(); SpoopVille.Purchase("Lucifer Def-Not Thatwon"); Console.WriteLine("Hello City Planner!"); Console.WriteLine("-------------------"); Overton.PrintDeed(); EightSixFive.PrintDeed(); SpoopVille.PrintDeed(); Simsville.PrintCityDeets(); Simsville.PrintBuildingList(); Simsville.AddToBuildingList(Overton); Simsville.AddToBuildingList(EightSixFive); Simsville.AddToBuildingList(SpoopVille); Simsville.PrintBuildingList(); }