protected internal GradientRenderer(bool alphaOnly, BinaryPixelOp normalBlendOp) { this.normalBlendOp = normalBlendOp; this.alphaOnly = alphaOnly; this.lerpAlphas = new byte[256]; this.lerpColors = new ColorBgra[256]; }
protected internal LinearBase(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }
public Conical(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }
public LinearReflected(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }
public LinearDiamond(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }
protected internal GradientRenderer(bool alphaOnly, BinaryPixelOp normalBlendOp) { this.normalBlendOp = normalBlendOp; this.alphaOnly = alphaOnly; }
public LinearClamped(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }
protected internal LinearStraight(bool alphaOnly, BinaryPixelOp normalBlendOp) : base(alphaOnly, normalBlendOp) { }