public VelocityOverrideAgent StartChain(Rigidbody rb, Vector3 forward) { VelocityOverrideAgent agent = new VelocityOverrideAgent(); agent.StartVelocityOverrideChain(rb, forward, this); return(agent); }
protected virtual void OnVelocityOverrideStops(VelocityOverrideAgent agent) { if (agent == voAgent) { voAgent = null; } }