private void connect() { if (_comClient == null) { _comClient = new COMClient(_port, BAUDRATE); } //if (_comClient.IsConnected) //why would we disconnect??? // _comClient.Disconnect(); //else _comClient.Connect(); if (_comClient.IsConnected) { _comClient.WriteMessage(string.Format(SolenoidDriverCommands.DebugMode, 0)); _comClient.WriteMessage(string.Format(SolenoidDriverCommands.SwitchSpew, 1)); } }
private void connect() { if (_comClient == null) { _comClient = new COMClient(_port, BAUDRATE); } //if (_comClient.IsConnected) //why would we disconnect??? // _comClient.Disconnect(); //else _comClient.Connect(); if (_comClient.IsConnected) { _comClient.WriteMessage(string.Format(SolenoidDriverCommands.DebugMode, 0)); _comClient.WriteMessage(string.Format(SolenoidDriverCommands.SwitchSpew, 1)); } }