unsafe private void BlendInFilterPixel(uint *fg, uint back_r, uint back_g, uint back_b, uint back_a, RasterBuffer pSourceRenderingBuffer, int maxx, int maxy, int x_lr, int y_lr, uint weight) { unchecked { byte *fg_ptr; if ((uint)x_lr <= (uint)maxx && (uint)y_lr <= (uint)maxy) { fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; } else { fg[OrderR] += back_r * weight; fg[OrderG] += back_g * weight; fg[OrderB] += back_b * weight; fg[OrderA] += back_a * weight; } } }
public unsafe override void Generate(RGBA_Bytes *span, int x, int y, uint len) { RasterBuffer pSourceRenderingBuffer = base.source().PixelFormat.RenderingBuffer; ISpanInterpolator spanInterpolator = base.interpolator(); spanInterpolator.Begin(x + base.filter_dx_dbl(), y + base.filter_dy_dbl(), len); do { int x_hr; int y_hr; spanInterpolator.Coordinates(out x_hr, out y_hr); int x_lr = x_hr >> (int)image_subpixel_scale_e.Shift; int y_lr = y_hr >> (int)image_subpixel_scale_e.Shift; byte *fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); //byte* fg_ptr = spanInterpolator.Span(x_lr, y_lr, 1); (*span).m_R = fg_ptr[OrderR]; (*span).m_G = fg_ptr[OrderG]; (*span).m_B = fg_ptr[OrderB]; (*span).m_A = fg_ptr[OrderA]; ++span; spanInterpolator.Next(); } while(--len != 0); }
unsafe private void BlendInFilterPixel(uint *fg, ref uint src_alpha, uint back_r, uint back_g, uint back_b, uint back_a, RasterBuffer SourceRenderingBuffer, int maxx, int maxy, int x_lr, int y_lr, uint weight) { byte *fg_ptr; unchecked { if ((uint)x_lr <= (uint)maxx && (uint)y_lr <= (uint)maxy) { fg_ptr = SourceRenderingBuffer.GetPixelPointer(y_lr) + x_lr * 3; fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; src_alpha += weight * base_mask; } else { fg[OrderR] += back_r * weight; fg[OrderG] += back_g * weight; fg[OrderB] += back_b * weight; src_alpha += back_a * weight; } } }
private unsafe void BlendInFilterPixel(uint* fg, ref uint src_alpha, uint back_r, uint back_g, uint back_b, uint back_a, RasterBuffer SourceRenderingBuffer, int maxx, int maxy, int x_lr, int y_lr, uint weight) { byte* fg_ptr; unchecked { if ((uint)x_lr <= (uint)maxx && (uint)y_lr <= (uint)maxy) { fg_ptr = SourceRenderingBuffer.GetPixelPointer(y_lr) + x_lr * 3; fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; src_alpha += weight * base_mask; } else { fg[OrderR] += back_r * weight; fg[OrderG] += back_g * weight; fg[OrderB] += back_b * weight; src_alpha += back_a * weight; } } }
public unsafe void Generate(out RGBA_Bytes destPixel, int x, int y) { base.interpolator().Begin(x + base.filter_dx_dbl(), y + base.filter_dy_dbl(), 1); uint *fg = stackalloc uint[4]; byte *fg_ptr; RasterBuffer pSourceRenderingBuffer = base.source().PixelFormat.RenderingBuffer; int maxx = (int)pSourceRenderingBuffer.Width() - 1; int maxy = (int)pSourceRenderingBuffer.Height() - 1; ISpanInterpolator spanInterpolator = base.interpolator(); unchecked { int x_hr; int y_hr; spanInterpolator.Coordinates(out x_hr, out y_hr); x_hr -= base.filter_dx_int(); y_hr -= base.filter_dy_int(); int x_lr = x_hr >> (int)image_subpixel_scale_e.Shift; int y_lr = y_hr >> (int)image_subpixel_scale_e.Shift; uint weight; fg[0] = fg[1] = fg[2] = fg[3] = (int)image_subpixel_scale_e.Scale * (int)image_subpixel_scale_e.Scale / 2; x_hr &= (int)image_subpixel_scale_e.Mask; y_hr &= (int)image_subpixel_scale_e.Mask; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; ++y_lr; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * y_hr); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * y_hr); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; fg[0] >>= (int)image_subpixel_scale_e.Shift * 2; fg[1] >>= (int)image_subpixel_scale_e.Shift * 2; fg[2] >>= (int)image_subpixel_scale_e.Shift * 2; fg[3] >>= (int)image_subpixel_scale_e.Shift * 2; destPixel.m_R = (byte)fg[OrderR]; destPixel.m_G = (byte)fg[OrderG]; destPixel.m_B = (byte)fg[OrderB]; destPixel.m_A = (byte)fg[OrderA]; } }
public unsafe override void Generate(RGBA_Bytes *span, int x, int y, uint len) { #if use_timers Generate_Span.Start(); #endif base.interpolator().Begin(x + base.filter_dx_dbl(), y + base.filter_dy_dbl(), len); //uint[] fg = new uint[4]; uint *fg = stackalloc uint[4]; uint back_r = m_back_color.m_R; uint back_g = m_back_color.m_G; uint back_b = m_back_color.m_B; uint back_a = m_back_color.m_A; byte *fg_ptr; RasterBuffer pSourceRenderingBuffer = base.source().PixelFormat.RenderingBuffer; int maxx = (int)pSourceRenderingBuffer.Width() - 1; int maxy = (int)pSourceRenderingBuffer.Height() - 1; ISpanInterpolator spanInterpolator = base.interpolator(); unchecked { do { int x_hr; int y_hr; spanInterpolator.Coordinates(out x_hr, out y_hr); x_hr -= base.filter_dx_int(); y_hr -= base.filter_dy_int(); int x_lr = x_hr >> (int)image_subpixel_scale_e.Shift; int y_lr = y_hr >> (int)image_subpixel_scale_e.Shift; uint weight; if (x_lr >= 0 && y_lr >= 0 && x_lr < maxx && y_lr < maxy) { fg[0] = fg[1] = fg[2] = fg[3] = (int)image_subpixel_scale_e.Scale * (int)image_subpixel_scale_e.Scale / 2; x_hr &= (int)image_subpixel_scale_e.Mask; y_hr &= (int)image_subpixel_scale_e.Mask; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; ++y_lr; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * y_hr); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * y_hr); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; fg[0] >>= (int)image_subpixel_scale_e.Shift * 2; fg[1] >>= (int)image_subpixel_scale_e.Shift * 2; fg[2] >>= (int)image_subpixel_scale_e.Shift * 2; fg[3] >>= (int)image_subpixel_scale_e.Shift * 2; } else { if (x_lr < -1 || y_lr < -1 || x_lr > maxx || y_lr > maxy) { fg[OrderR] = back_r; fg[OrderG] = back_g; fg[OrderB] = back_b; fg[OrderA] = back_a; } else { fg[0] = fg[1] = fg[2] = fg[3] = (int)image_subpixel_scale_e.Scale * (int)image_subpixel_scale_e.Scale / 2; x_hr &= (int)image_subpixel_scale_e.Mask; y_hr &= (int)image_subpixel_scale_e.Mask; weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * ((int)image_subpixel_scale_e.Scale - y_hr)); BlendInFilterPixel(fg, back_r, back_g, back_b, back_a, pSourceRenderingBuffer, maxx, maxy, x_lr, y_lr, weight); x_lr++; weight = (uint)(x_hr * ((int)image_subpixel_scale_e.Scale - y_hr)); BlendInFilterPixel(fg, back_r, back_g, back_b, back_a, pSourceRenderingBuffer, maxx, maxy, x_lr, y_lr, weight); x_lr--; y_lr++; weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * y_hr); BlendInFilterPixel(fg, back_r, back_g, back_b, back_a, pSourceRenderingBuffer, maxx, maxy, x_lr, y_lr, weight); x_lr++; weight = (uint)(x_hr * y_hr); BlendInFilterPixel(fg, back_r, back_g, back_b, back_a, pSourceRenderingBuffer, maxx, maxy, x_lr, y_lr, weight); fg[0] >>= (int)image_subpixel_scale_e.Shift * 2; fg[1] >>= (int)image_subpixel_scale_e.Shift * 2; fg[2] >>= (int)image_subpixel_scale_e.Shift * 2; fg[3] >>= (int)image_subpixel_scale_e.Shift * 2; } } (*span).m_R = (byte)fg[0]; (*span).m_G = (byte)fg[1]; (*span).m_B = (byte)fg[2]; (*span).m_A = (byte)fg[3]; ++span; spanInterpolator.Next(); } while (--len != 0); } #if use_timers Generate_Span.Stop(); #endif }
public unsafe override void Generate(RGBA_Bytes *span, int x, int y, uint len) { #if use_timers Generate_Span.Start(); #endif base.interpolator().Begin(x + base.filter_dx_dbl(), y + base.filter_dy_dbl(), len); uint *fg = stackalloc uint[4]; byte *fg_ptr; RasterBuffer pSourceRenderingBuffer = base.source().PixelFormat.RenderingBuffer; int maxx = (int)pSourceRenderingBuffer.Width() - 1; int maxy = (int)pSourceRenderingBuffer.Height() - 1; ISpanInterpolator spanInterpolator = base.interpolator(); unchecked { do { int x_hr; int y_hr; spanInterpolator.Coordinates(out x_hr, out y_hr); x_hr -= base.filter_dx_int(); y_hr -= base.filter_dy_int(); int x_lr = x_hr >> (int)image_subpixel_scale_e.Shift; int y_lr = y_hr >> (int)image_subpixel_scale_e.Shift; uint weight; fg[0] = fg[1] = fg[2] = fg[3] = (int)image_subpixel_scale_e.Scale * (int)image_subpixel_scale_e.Scale / 2; x_hr &= (int)image_subpixel_scale_e.Mask; y_hr &= (int)image_subpixel_scale_e.Mask; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * ((int)image_subpixel_scale_e.Scale - y_hr)); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; ++y_lr; fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); weight = (uint)(((int)image_subpixel_scale_e.Scale - x_hr) * y_hr); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; weight = (uint)(x_hr * y_hr); fg[0] += weight * fg_ptr[4]; fg[1] += weight * fg_ptr[5]; fg[2] += weight * fg_ptr[6]; fg[3] += weight * fg_ptr[7]; fg[0] >>= (int)image_subpixel_scale_e.Shift * 2; fg[1] >>= (int)image_subpixel_scale_e.Shift * 2; fg[2] >>= (int)image_subpixel_scale_e.Shift * 2; fg[3] >>= (int)image_subpixel_scale_e.Shift * 2; (*span).m_R = (byte)fg[OrderR]; (*span).m_G = (byte)fg[OrderG]; (*span).m_B = (byte)fg[OrderB]; (*span).m_A = (byte)fg[OrderA]; ++span; spanInterpolator.Next(); } while (--len != 0); } #if use_timers Generate_Span.Stop(); #endif }
private unsafe void BlendInFilterPixel(uint* fg, uint back_r, uint back_g, uint back_b, uint back_a, RasterBuffer pSourceRenderingBuffer, int maxx, int maxy, int x_lr, int y_lr, uint weight) { unchecked { byte* fg_ptr; if ((uint)x_lr <= (uint)maxx && (uint)y_lr <= (uint)maxy) { fg_ptr = pSourceRenderingBuffer.GetPixelPointer(y_lr) + (x_lr << 2); fg[0] += weight * fg_ptr[0]; fg[1] += weight * fg_ptr[1]; fg[2] += weight * fg_ptr[2]; fg[3] += weight * fg_ptr[3]; } else { fg[OrderR] += back_r * weight; fg[OrderG] += back_g * weight; fg[OrderB] += back_b * weight; fg[OrderA] += back_a * weight; } } }
public void CopyFrom(RasterBuffer sourceBuffer, int xdst, int ydst, int xsrc, int ysrc, uint len) { unsafe { Basics.memmove(&m_rbuf.GetPixelPointer(ydst)[xdst * 4], &sourceBuffer.GetPixelPointer(ysrc)[xsrc * 4], (int)len * 4); } }
public void CopyFrom(RasterBuffer sourceBuffer, int xdst, int ydst, int xsrc, int ysrc, uint len) { unsafe { byte* pSource = sourceBuffer.GetPixelPointer(ysrc); if (pSource != null) { int BytesPerScanLine = Stride; Basics.memmove(m_rbuf.GetPixelPointer(ydst) + xdst * BytesPerScanLine, pSource + xsrc * BytesPerScanLine, (int)len * BytesPerScanLine); } } }