/// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List <Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } // read the header and verify it if (new string(reader.ReadChars(4)) != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") reader.ReadChars(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte reader.ReadByte(); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); AdjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; dataReader.ReadBytes(3); dataReader.ReadByte(); Name = dataReader.ReadString().TrimEnd(new char[1]); } } reader.BaseStream.Position = num4; }
public FontInfo(BinaryReverseReader r) { this.Mark = r.ReadUInt16(); this.FontType = r.ReadUInt32(); this.FontName = r.ReadPascalString(); this.FontFamilyName = r.ReadPascalString(); this.FontStyleName = r.ReadPascalString(); this.Script = r.ReadUInt16(); ushort NumDesignAxesVectors = r.ReadUInt16(); this.DesignVectors = new List<uint>(); for (int vectorNum = 0; vectorNum < NumDesignAxesVectors; vectorNum++) this.DesignVectors.Add(r.ReadUInt32()); }
//public BitVector32 Flags //{ // get { return flags; } //} /// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List<Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List<Channel>(); SortedChannels = new SortedList<short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } // read the header and verify it if (new string(reader.ReadChars(4)) != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") reader.ReadChars(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte reader.ReadByte(); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); AdjustmentInfo = new List<AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; dataReader.ReadBytes(3); dataReader.ReadByte(); Name = dataReader.ReadString().TrimEnd(new char[1]); } } reader.BaseStream.Position = num4; }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { //从文档 五 - 4 - 1) 开始读 Children = new List <Layer>(); PsdFile = psdFile; Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } string head = reader.ReadStringNew(4); if (head != "8BIM") { throw new IOException("Layer Channelheader error!"); } string layerRecordsBlendModeKey = reader.ReadStringNew(4); Opacity = reader.ReadByte(); int Clipping = reader.ReadByte(); _flags = new BitVector32(reader.ReadByte()); int Filler = reader.ReadByte(); _imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue; //文档 五 - 4 - 13) uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); _blendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // 文档 五 - 4 - 21) Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); _adjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { _adjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in _adjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] temp1 = dataReader.ReadBytes(3); byte charCount = dataReader.ReadByte(); //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串 Name = dataReader.ReadString(); if (Name == "") { Name = DefaultLayerName; } } //此处针对字体 图层样式 else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的 { ParseLrfxKeyword(adjustmentLayerInfo); //yanruTODO测试屏蔽 } //仅对于图片的 else if (adjustmentLayerInfo.Key == "lspf") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(4); } else if (adjustmentLayerInfo.Key == "lclr") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(10); } } reader.BaseStream.Position = num4; int deltaL = (int)(MaskData.Rect.x - Rect.x); int deltaR = (int)(Rect.xMax - MaskData.Rect.xMax); int deltaT = (int)(MaskData.Rect.y - Rect.y); int deltaB = (int)(Rect.yMax - MaskData.Rect.yMax); int l = deltaL > 0 ? deltaL : 0; int r = deltaR > 0 ? deltaR : 0; int t = deltaT > 0 ? deltaT : 0; int b = deltaB > 0 ? deltaB : 0; //Unity Document TextureImporter.spriteBorder X=left, Y=bottom, Z=right, W=top. _border = new Vector4(l, b, r, t); //_is9Slice = SLICE_REG.Match(_name).Success; _is9Slice = _name.Contains(SLICE_HEAD); }
internal void LoadPixelData(BinaryReverseReader reader) { Debug.WriteLine("Mask.LoadPixelData started at " + reader.BaseStream.Position.ToString()); if (m_rect.IsEmpty || m_layer.SortedChannels.ContainsKey(-2) == false) { return; } Channel maskChannel = m_layer.SortedChannels[-2]; maskChannel.Data = reader.ReadBytes((int)maskChannel.Length); using (BinaryReverseReader readerImg = maskChannel.DataReader) { maskChannel.ImageCompression = (ImageCompression)readerImg.ReadInt16(); int bytesPerRow = 0; switch (m_layer.PsdFile.Depth) { case 1: bytesPerRow = ImageDecoder.BytesFromBits(m_layer.m_rect.Width); break; case 8: bytesPerRow = m_rect.Width; break; case 16: bytesPerRow = m_rect.Width * 2; break; } maskChannel.ImageData = new byte[m_rect.Height * bytesPerRow]; // Fill Array for (int i = 0; i < maskChannel.ImageData.Length; i++) { maskChannel.ImageData[i] = 0xAB; } m_imageData = (byte[])maskChannel.ImageData.Clone(); switch (maskChannel.ImageCompression) { case ImageCompression.Raw: readerImg.Read(maskChannel.ImageData, 0, maskChannel.ImageData.Length); break; case ImageCompression.Rle: { uint[] rowLengthList = new uint[m_rect.Height]; for (int i = 0; i < rowLengthList.Length; i++) { rowLengthList[i] = readerImg.ReadUInt16(); } for (int i = 0; i < m_rect.Height; i++) { int rowIndex = i * m_rect.Width; RleHelper.DecodedRow(readerImg.BaseStream, maskChannel.ImageData, rowIndex, bytesPerRow); } } break; default: break; } m_imageData = (byte[])maskChannel.ImageData.Clone(); } }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString()); m_psdFile = psdFile; m_rect = new Rectangle(); m_rect.Y = reader.ReadInt32(); m_rect.X = reader.ReadInt32(); m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); this.m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { Channel ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- string signature = new string(reader.ReadChars(4)); if (signature != "8BIM") { throw (new IOException("Layer Channelheader error!")); } m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString()); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmentLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- long namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); int paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { try { AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this); if (ali.Key.Equals("lrFX")) { //A sub-key - we want to merge its sub-layer info items with this dict. m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values); } else { m_adjustmentInfo.Add(ali); // Just add the items } } catch { reader.BaseStream.Position = adjustmentLayerEndPos; } } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmentLayerEndPos; }
////////////////////////////////////////////////////////////////// internal void LoadPixelData(BinaryReverseReader reader) { Debug.WriteLine("Channel.LoadPixelData started at " + reader.BaseStream.Position.ToString()); m_data = reader.ReadBytes((int)Length); using (BinaryReverseReader readerImg = DataReader) { m_imageCompression = (ImageCompression)readerImg.ReadInt16(); m_bytesPerRow = 0; switch (m_layer.PsdFile.Depth) { case 1: m_bytesPerRow = ImageDecoder.BytesFromBits(m_layer.m_rect.Width); break; case 8: m_bytesPerRow = m_layer.m_rect.Width; break; case 16: m_bytesPerRow = m_layer.m_rect.Width * 2; break; } m_imageData = new byte[m_layer.m_rect.Height * m_bytesPerRow]; switch (m_imageCompression) { case ImageCompression.Raw: readerImg.Read(m_imageData, 0, m_imageData.Length); break; case ImageCompression.Rle: { m_rowLengthList = new uint[m_layer.m_rect.Height]; uint totalRleLength = 0; for (int i = 0; i < m_rowLengthList.Length; i++) { m_rowLengthList[i] = readerImg.ReadUInt16(); totalRleLength += m_rowLengthList[i]; } m_data = new byte[totalRleLength]; uint idxData = 0; for (int i = 0; i < m_layer.m_rect.Height; i++) { readerImg.Read(m_data, (int)idxData, (int)m_rowLengthList[i]); idxData += m_rowLengthList[i]; // The PSD specification states that rows are padded to even sizes. // However, PSD files generated by Photoshop CS4 do not actually // follow this stipulation. } } break; default: break; } } }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position); m_psdFile = psdFile; m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- var signature = new string(reader.ReadChars(4)); if (signature != LayerConstants.EightBimSignature) { throw (new IOException("Layer Channelheader error!")); } m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- var namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmenLayerEndPos) { try { m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = adjustmenLayerEndPos; } } //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmenLayerEndPos; }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position); m_psdFile = psdFile; m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- var signature = new string(reader.ReadChars(4)); if (signature != LayerConstants.EightBimSignature) throw (new IOException("Layer Channelheader error!")); m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- var namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmenLayerEndPos) { try { m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = adjustmenLayerEndPos; } } //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmenLayerEndPos; }
/// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List <Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); //Debug.Log(Time.time + "channel.ID=" + channel.ID + ",layer=" + this.Name); SortedChannels.Add(channel.ID, channel); } string head = reader.readStringNew(4); //Debug.Log(Time.time + ",head=" + head); // read the header and verify it if (head != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") //reader.ReadChars(4); string layerRecordsBlendModeKey = reader.readStringNew(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) int Clipping = reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte int Filler = reader.ReadByte(); imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue; Debug.Log("layerRecordsBlendModeKey=" + layerRecordsBlendModeKey + ",Opacity=" + Opacity + ",Clipping=" + Clipping + ",flags=" + flags + ", Filler=" + Filler + ",LayerTransparent=" + imageTransparent); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); //Debug.Log(Time.time + ",read layer Name=" + Name + ".end"); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); //Debug.Log(Time.time + ",read count=" + count + ".end"); AdjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } string keyInfo = ""; foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { keyInfo += ",key=" + adjustmentLayerInfo.Key + "\n"; if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] temp1 = dataReader.ReadBytes(3); byte charCount = dataReader.ReadByte(); //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串 Name = dataReader.ReadString(); if (Name == "") { Name = defaultLayerName; } } //此处针对字体 图层样式 else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的 { parseLrfxKeyword(adjustmentLayerInfo); //yanruTODO测试屏蔽 } //仅对于图片的 else if (adjustmentLayerInfo.Key == "lspf") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(4); printbytes(data, "lspf data", true); } else if (adjustmentLayerInfo.Key == "lclr") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(10); printbytes(data, "lclr data", true); } } Debug.Log("layer=" + Name + ",Totalkey=\n" + keyInfo); reader.BaseStream.Position = num4; }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString()); m_psdFile = psdFile; m_rect = new Rectangle(); m_rect.Y = reader.ReadInt32(); m_rect.X = reader.ReadInt32(); m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); this.m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { Channel ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- string signature = new string(reader.ReadChars(4)); if (signature != "8BIM") throw (new IOException("Layer Channelheader error!")); m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString()); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmentLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- long namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); int paddingBytes =(int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { try { AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this); if (ali.Key.Equals("lrFX")) { //A sub-key - we want to merge its sub-layer info items with this dict. m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values); } else m_adjustmentInfo.Add(ali); // Just add the items } catch { reader.BaseStream.Position = adjustmentLayerEndPos; } } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmentLayerEndPos; }