/// <summary> /// Initializes a new instance of the <see cref="Mask"/> class. /// </summary> /// <param name="reader">The reader to use to initialize the instance.</param> /// <param name="layer">The layer this mask belongs to.</param> internal Mask(BinaryReverseReader reader, Layer layer) { Layer = layer; uint num1 = reader.ReadUInt32(); if (num1 <= 0U) { return; } long position = reader.BaseStream.Position; rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; DefaultColor = reader.ReadByte(); flags = new BitVector32(reader.ReadByte()); if ((int)num1 == 36) { reader.ReadByte(); // bit vector reader.ReadByte(); // ??? reader.ReadInt32(); // rect Y reader.ReadInt32(); // rect X reader.ReadInt32(); // rect total height (actual height = this - Y) reader.ReadInt32(); // rect total width (actual width = this - Y) } reader.BaseStream.Position = position + num1; }
/// <summary> /// Initializes a new instance of the <see cref="ImageResource"/> class using a reader. /// </summary> /// <param name="reader">The reader to use to create the instance.</param> public ImageResource(BinaryReverseReader reader) { // read the OS type string osType = new string(reader.ReadChars(4)); if (osType != "8BIM" && osType != "MeSa") { throw new InvalidOperationException("Could not read an image resource"); } // read the ID ID = reader.ReadInt16(); // read the name Name = string.Empty; Name = reader.ReadPascalString(); // read the length of the data in bytes uint length = reader.ReadUInt32(); // read the actual data Data = reader.ReadBytes((int)length); if (reader.BaseStream.Position % 2L != 1L) { return; } reader.ReadByte(); }
/// <summary> /// Reads all of the layers from the reader. /// </summary> /// <param name="reader">The reader to use to read the layers.</param> private void LoadLayers(BinaryReverseReader reader) { int num1 = reader.ReadInt32(); //.ReadUInt32(); ;// reader.ReadUInt32(); // Debug.Log(Time.time + "LoadLayers num1=" + num1 + ",return ?" + (num1 <= 0U)); if (num1 <= 0U) { return; } long position = reader.BaseStream.Position; short num2 = reader.ReadInt16(); if (num2 < 0) { AbsoluteAlpha = true; num2 = Math.Abs(num2); } Layers.Clear(); //Debug.Log(Time.time + "LoadLayers num2=" + num2 + ",return ?" + (num2 == 0)); if (num2 == 0) { return; } for (int index = 0; index < (int)num2; ++index) { Layers.Add(new Layer(reader, this)); } foreach (Layer layer in Layers) { foreach (Channel channel in layer.Channels) { if (channel.ID != -2) { channel.LoadPixelData(reader); } } layer.MaskData.LoadPixelData(reader); } if (reader.BaseStream.Position % 2L == 1L) { reader.ReadByte(); } reader.BaseStream.Position = position + num1; }
internal Mask(BinaryReverseReader reader, Layer layer) { Layer = layer; // 从文档 五 - 4 - 14) uint num1 = reader.ReadUInt32(); if (num1 <= 0U) { return; } long position = reader.BaseStream.Position; _rect = new Rect(); _rect.y = reader.ReadInt32(); _rect.x = reader.ReadInt32(); _rect.height = reader.ReadInt32() - _rect.y; _rect.width = reader.ReadInt32() - _rect.x; _defaultColor = reader.ReadByte(); _flags = new BitVector32(reader.ReadByte()); int tempNum1 = -1; int tempNum2 = -1; int tempNum3 = -1; int tempNum4 = -1; int tempNum5 = -1; int tempNum6 = -1; if ((int)num1 == 36) { tempNum1 = reader.ReadByte(); // bit vector tempNum2 = reader.ReadByte(); // ??? tempNum3 = reader.ReadInt32(); // rect Y tempNum4 = reader.ReadInt32(); // rect X tempNum5 = reader.ReadInt32(); // rect total height (actual height = this - Y) tempNum6 = reader.ReadInt32(); // rect total width (actual width = this - Y) } reader.BaseStream.Position = position + num1; }
private byte readByte(BinaryReverseReader stream) { if (useCachedByte) { Debug.Assert(cachedByte != -1); useCachedByte = false; return((byte)cachedByte); } else { cachedByte = stream.ReadByte(); return((byte)cachedByte); } }
public AlphaChannels(ImageResource imgRes) : base(imgRes) { BinaryReverseReader reader = imgRes.DataReader; // the names are pascal strings without padding!!! while ((reader.BaseStream.Length - reader.BaseStream.Position) > 0) { byte stringLength = reader.ReadByte(); string s = new string(reader.ReadChars(stringLength)); if (s.Length > 0) { m_channelNames.Add(s); } } reader.Close(); }
////////////////////////////////////////////////////////////////// public ImageResource(BinaryReverseReader reader) { m_osType = new string(reader.ReadChars(4)); if (m_osType != "8BIM" && m_osType != "MeSa") { throw new InvalidOperationException("Could not read an image resource"); } m_id = reader.ReadInt16(); m_name = reader.ReadPascalString(); uint settingLength = reader.ReadUInt32(); m_data = reader.ReadBytes((int)settingLength); if (reader.BaseStream.Position % 2 == 1) { reader.ReadByte(); } }
/// <summary> /// Reads the text information for the layer. /// </summary> /// <param name="dataReader">The reader to use to read the text data.</param> private void ReadTextLayer(BinaryReverseReader dataReader) { IsTextLayer = true; // read the text layer's text string dataReader.Seek("/Text"); dataReader.ReadBytes(4); Text = dataReader.ReadString(); // read the text justification dataReader.Seek("/Justification "); int justification = dataReader.ReadByte() - 48; Justification = TextJustification.Left; if (justification == 1) { Justification = TextJustification.Right; } else if (justification == 2) { Justification = TextJustification.Center; } // read the font size dataReader.Seek("/FontSize "); FontSize = dataReader.ReadFloat(); // read the font fill color dataReader.Seek("/FillColor"); dataReader.Seek("/Values [ "); float alpha = dataReader.ReadFloat(); dataReader.ReadByte(); float red = dataReader.ReadFloat(); dataReader.ReadByte(); float green = dataReader.ReadFloat(); dataReader.ReadByte(); float blue = dataReader.ReadFloat(); FillColor = new Color(red * byte.MaxValue, green * byte.MaxValue, blue * byte.MaxValue, alpha * byte.MaxValue); // read the font name dataReader.Seek("/FontSet "); dataReader.Seek("/Name"); dataReader.ReadBytes(4); FontName = dataReader.ReadString(); // read the warp style dataReader.Seek("warpStyle"); dataReader.Seek("warpStyle"); dataReader.ReadBytes(3); int num13 = dataReader.ReadByte(); WarpStyle = string.Empty; for (; num13 > 0; --num13) { string str = WarpStyle + dataReader.ReadChar(); WarpStyle = str; } }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString()); m_psdFile = psdFile; m_rect = new Rectangle(); m_rect.Y = reader.ReadInt32(); m_rect.X = reader.ReadInt32(); m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); this.m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { Channel ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- string signature = new string(reader.ReadChars(4)); if (signature != "8BIM") { throw (new IOException("Layer Channelheader error!")); } m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString()); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmentLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- long namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); int paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { try { AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this); if (ali.Key.Equals("lrFX")) { //A sub-key - we want to merge its sub-layer info items with this dict. m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values); } else { m_adjustmentInfo.Add(ali); // Just add the items } } catch { reader.BaseStream.Position = adjustmentLayerEndPos; } } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmentLayerEndPos; }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString()); m_psdFile = psdFile; m_rect = new Rectangle(); m_rect.Y = reader.ReadInt32(); m_rect.X = reader.ReadInt32(); m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); this.m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { Channel ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- string signature = new string(reader.ReadChars(4)); if (signature != "8BIM") throw (new IOException("Layer Channelheader error!")); m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString()); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmentLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- long namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); int paddingBytes =(int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { try { AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this); if (ali.Key.Equals("lrFX")) { //A sub-key - we want to merge its sub-layer info items with this dict. m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values); } else m_adjustmentInfo.Add(ali); // Just add the items } catch { reader.BaseStream.Position = adjustmentLayerEndPos; } } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmentLayerEndPos; }
////////////////////////////////////////////////////////////////// public ImageResource(BinaryReverseReader reader) { m_osType = new string(reader.ReadChars(4)); if (m_osType != "8BIM" && m_osType != "MeSa") { throw new InvalidOperationException("Could not read an image resource"); } m_id = reader.ReadInt16(); m_name = reader.ReadPascalString(); uint settingLength = reader.ReadUInt32(); m_data = reader.ReadBytes((int) settingLength); if (reader.BaseStream.Position%2 == 1) reader.ReadByte(); }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position); m_psdFile = psdFile; m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- var signature = new string(reader.ReadChars(4)); if (signature != LayerConstants.EightBimSignature) { throw (new IOException("Layer Channelheader error!")); } m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- var namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmenLayerEndPos) { try { m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = adjustmenLayerEndPos; } } //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmenLayerEndPos; }
/// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List <Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); //Debug.Log(Time.time + "channel.ID=" + channel.ID + ",layer=" + this.Name); SortedChannels.Add(channel.ID, channel); } string head = reader.readStringNew(4); //Debug.Log(Time.time + ",head=" + head); // read the header and verify it if (head != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") //reader.ReadChars(4); string layerRecordsBlendModeKey = reader.readStringNew(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) int Clipping = reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte int Filler = reader.ReadByte(); imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue; Debug.Log("layerRecordsBlendModeKey=" + layerRecordsBlendModeKey + ",Opacity=" + Opacity + ",Clipping=" + Clipping + ",flags=" + flags + ", Filler=" + Filler + ",LayerTransparent=" + imageTransparent); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); //Debug.Log(Time.time + ",read layer Name=" + Name + ".end"); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); //Debug.Log(Time.time + ",read count=" + count + ".end"); AdjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } string keyInfo = ""; foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { keyInfo += ",key=" + adjustmentLayerInfo.Key + "\n"; if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] temp1 = dataReader.ReadBytes(3); byte charCount = dataReader.ReadByte(); //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串 Name = dataReader.ReadString(); if (Name == "") { Name = defaultLayerName; } } //此处针对字体 图层样式 else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的 { parseLrfxKeyword(adjustmentLayerInfo); //yanruTODO测试屏蔽 } //仅对于图片的 else if (adjustmentLayerInfo.Key == "lspf") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(4); printbytes(data, "lspf data", true); } else if (adjustmentLayerInfo.Key == "lclr") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(10); printbytes(data, "lclr data", true); } } Debug.Log("layer=" + Name + ",Totalkey=\n" + keyInfo); reader.BaseStream.Position = num4; }
/// <summary> /// Reads the text information for the layer. /// </summary> /// <param name="dataReader">The reader to use to read the text data.</param> private void ReadTextLayer(BinaryReverseReader dataReader) { IsTextLayer = true; // read the text layer's text string dataReader.Seek("/Text"); dataReader.ReadBytes(4); Text = dataReader.ReadString(); // read the text justification dataReader.Seek("/Justification "); int justification = dataReader.ReadByte() - 48; Justification = TextJustification.Left; if (justification == 1) { Justification = TextJustification.Right; } else if (justification == 2) { Justification = TextJustification.Center; } // read the font size dataReader.Seek("/FontSize "); FontSize = dataReader.ReadFloat(); // read the font fill color dataReader.Seek("/FillColor"); dataReader.Seek("/Values [ "); float alpha = dataReader.ReadFloat(); dataReader.ReadByte(); float red = dataReader.ReadFloat(); dataReader.ReadByte(); float green = dataReader.ReadFloat(); dataReader.ReadByte(); float blue = dataReader.ReadFloat(); FillColor = new Color(red * byte.MaxValue, green * byte.MaxValue, blue * byte.MaxValue, alpha * byte.MaxValue); // read the font name dataReader.Seek("/FontSet "); dataReader.Seek("/Name"); dataReader.ReadBytes(4); FontName = dataReader.ReadString(); // read the warp style dataReader.Seek("warpStyle"); dataReader.Seek("warpStyle"); dataReader.ReadBytes(3); int num13 = dataReader.ReadByte(); WarpStyle = string.Empty; for (; num13 > 0; --num13) { string str = WarpStyle + dataReader.ReadChar(); WarpStyle = str; } }
private void ReadTextLayer(BinaryReverseReader dataReader) { //文档 五 - 4 - 22) -d - 15 IsTextLayer = true; dataReader.Seek("/Text"); byte[] temp = dataReader.ReadBytes(4); Text = dataReader.ReadString();// ( true); dataReader.Seek("/Justification"); int justification = dataReader.ReadByte();// - 48; Justification = TextJustification.Left; if (justification == 1) { Justification = TextJustification.Right; } else if (justification == 2) { Justification = TextJustification.Center; } dataReader.Seek("/FontSize "); FontSize = dataReader.ReadFloat(); // read the font fill color dataReader.Seek("/FillColor"); dataReader.Seek("/Values [ "); float alpha = dataReader.ReadFloat(); dataReader.ReadByte(); float red = dataReader.ReadFloat(); dataReader.ReadByte(); float green = dataReader.ReadFloat(); dataReader.ReadByte(); float blue = dataReader.ReadFloat(); FillColor = new Color(red, green, blue, alpha); // read the font name dataReader.Seek("/FontSet "); dataReader.Seek("/Name"); FontName = dataReader.ReadString(); // read the warp style dataReader.Seek("warpStyle"); dataReader.Seek("warpStyle"); byte[] wrapBytes = dataReader.ReadBytes(3); int num13 = dataReader.ReadByte(); WarpStyle = string.Empty; for (; num13 > 0; --num13) { string str = WarpStyle + dataReader.ReadChar(); WarpStyle = str; } }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { //从文档 五 - 4 - 1) 开始读 Children = new List <Layer>(); PsdFile = psdFile; Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } string head = reader.ReadStringNew(4); if (head != "8BIM") { throw new IOException("Layer Channelheader error!"); } string layerRecordsBlendModeKey = reader.ReadStringNew(4); Opacity = reader.ReadByte(); int Clipping = reader.ReadByte(); _flags = new BitVector32(reader.ReadByte()); int Filler = reader.ReadByte(); _imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue; //文档 五 - 4 - 13) uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); _blendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // 文档 五 - 4 - 21) Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); _adjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { _adjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in _adjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] temp1 = dataReader.ReadBytes(3); byte charCount = dataReader.ReadByte(); //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串 Name = dataReader.ReadString(); if (Name == "") { Name = DefaultLayerName; } } //此处针对字体 图层样式 else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的 { ParseLrfxKeyword(adjustmentLayerInfo); //yanruTODO测试屏蔽 } //仅对于图片的 else if (adjustmentLayerInfo.Key == "lspf") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(4); } else if (adjustmentLayerInfo.Key == "lclr") { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; byte[] data = dataReader.ReadBytes(10); } } reader.BaseStream.Position = num4; int deltaL = (int)(MaskData.Rect.x - Rect.x); int deltaR = (int)(Rect.xMax - MaskData.Rect.xMax); int deltaT = (int)(MaskData.Rect.y - Rect.y); int deltaB = (int)(Rect.yMax - MaskData.Rect.yMax); int l = deltaL > 0 ? deltaL : 0; int r = deltaR > 0 ? deltaR : 0; int t = deltaT > 0 ? deltaT : 0; int b = deltaB > 0 ? deltaB : 0; //Unity Document TextureImporter.spriteBorder X=left, Y=bottom, Z=right, W=top. _border = new Vector4(l, b, r, t); //_is9Slice = SLICE_REG.Match(_name).Success; _is9Slice = _name.Contains(SLICE_HEAD); }
/////////////////////////////////////////////////////////////////////////// private void LoadLayers(BinaryReverseReader reader) { Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position.ToString()); uint layersInfoSectionLength = reader.ReadUInt32(); if (layersInfoSectionLength <= 0) return; long startPosition = reader.BaseStream.Position; short numberOfLayers = reader.ReadInt16(); // If <0, then number of layers is absolute value, // and the first alpha channel contains the transparency data for // the merged result. if (numberOfLayers < 0) { AbsoluteAlpha = true; numberOfLayers = Math.Abs(numberOfLayers); } m_layers.Clear(); if (numberOfLayers == 0) return; for (int i = 0; i < numberOfLayers; i++) { m_layers.Add(new Layer(reader, this)); } PrivateThreadPool threadPool = new PrivateThreadPool(); foreach (Layer layer in m_layers) { foreach (Layer.Channel channel in layer.Channels) { if (channel.ID != -2) { channel.LoadPixelData(reader); DecompressChannelContext dcc = new DecompressChannelContext(channel); WaitCallback waitCallback = new WaitCallback(dcc.DecompressChannel); threadPool.QueueUserWorkItem(waitCallback); } } layer.MaskData.LoadPixelData(reader); } threadPool.Drain(); //----------------------------------------------------------------------- if (reader.BaseStream.Position % 2 == 1) reader.ReadByte(); //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersInfoSectionLength; }
/////////////////////////////////////////////////////////////////////////// private void LoadLayers(BinaryReverseReader reader) { Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position.ToString()); uint layersInfoSectionLength = reader.ReadUInt32(); if (layersInfoSectionLength <= 0) { return; } long startPosition = reader.BaseStream.Position; short numberOfLayers = reader.ReadInt16(); // If <0, then number of layers is absolute value, // and the first alpha channel contains the transparency data for // the merged result. if (numberOfLayers < 0) { AbsoluteAlpha = true; numberOfLayers = Math.Abs(numberOfLayers); } m_layers.Clear(); if (numberOfLayers == 0) { return; } for (int i = 0; i < numberOfLayers; i++) { m_layers.Add(new Layer(reader, this)); } PrivateThreadPool threadPool = new PrivateThreadPool(); foreach (Layer layer in m_layers) { foreach (Layer.Channel channel in layer.Channels) { if (channel.ID != -2) { channel.LoadPixelData(reader); DecompressChannelContext dcc = new DecompressChannelContext(channel); WaitCallback waitCallback = new WaitCallback(dcc.DecompressChannel); threadPool.QueueUserWorkItem(waitCallback); } } layer.MaskData.LoadPixelData(reader); } threadPool.Drain(); //----------------------------------------------------------------------- if (reader.BaseStream.Position % 2 == 1) { reader.ReadByte(); } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersInfoSectionLength; }
/// <summary> /// Reads all of the layers from the reader. /// </summary> /// <param name="reader">The reader to use to read the layers.</param> private void LoadLayers(BinaryReverseReader reader) { uint num1 = reader.ReadUInt32(); if (num1 <= 0U) { return; } long position = reader.BaseStream.Position; short num2 = reader.ReadInt16(); if (num2 < 0) { AbsoluteAlpha = true; num2 = Math.Abs(num2); } Layers.Clear(); if (num2 == 0) { return; } for (int index = 0; index < (int)num2; ++index) { Layers.Add(new Layer(reader, this)); } foreach (Layer layer in Layers) { foreach (Channel channel in layer.Channels) { if (channel.ID != -2) { channel.LoadPixelData(reader); } } layer.MaskData.LoadPixelData(reader); } if (reader.BaseStream.Position % 2L == 1L) { reader.ReadByte(); } reader.BaseStream.Position = position + num1; }
/// <summary> /// Reads the text information for the layer. /// </summary> /// <param name="dataReader">The reader to use to read the text data.</param> private void ReadTextLayer(BinaryReverseReader dataReader) { IsTextLayer = true; // read the text layer's text string dataReader.Seek("/Text"); byte[] temp = dataReader.ReadBytes(4); //注意:解析的起点是对的,但是终点不对 //Debug.Log("text layer temp[0]=" + temp[0] + ",temp[1]=" + temp[1] + ",temp[2]=" + temp[2]+",temp[3]=" + temp[3]); Text = dataReader.ReadString(); // ( true); // read the text justification dataReader.Seek("/Justification"); int justification = dataReader.ReadByte();// - 48; Justification = TextJustification.Left; if (justification == 1) { Justification = TextJustification.Right; } else if (justification == 2) { Justification = TextJustification.Center; } //Debug.Log("text layer justification=" + justification); // read the font size dataReader.Seek("/FontSize "); FontSize = dataReader.ReadFloat(); //Debug.Log("text layer FontSize=" + FontSize); // read the font fill color dataReader.Seek("/FillColor"); dataReader.Seek("/Values [ "); float alpha = dataReader.ReadFloat(); dataReader.ReadByte(); float red = dataReader.ReadFloat(); dataReader.ReadByte(); float green = dataReader.ReadFloat(); dataReader.ReadByte(); float blue = dataReader.ReadFloat(); FillColor = new Color(red, green, blue, alpha); //Debug.Log("text text="+ Text + ",red=" + red + ",green=" + green + ",blue=" + blue+ ",alpha="+ alpha+",position="+dataReader.BaseStream.Position+ ", byte.MaxValue=" + byte.MaxValue); // read the font name dataReader.Seek("/FontSet "); dataReader.Seek("/Name"); FontName = dataReader.ReadString(); //Debug.Log("text layer FontName=" + FontName); // read the warp style dataReader.Seek("warpStyle"); dataReader.Seek("warpStyle"); byte [] wrapBytes = dataReader.ReadBytes(3); int num13 = dataReader.ReadByte(); WarpStyle = string.Empty; for (; num13 > 0; --num13) { string str = WarpStyle + dataReader.ReadChar(); WarpStyle = str; } }
//public BitVector32 Flags //{ // get { return flags; } //} /// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List<Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List<Channel>(); SortedChannels = new SortedList<short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } // read the header and verify it if (new string(reader.ReadChars(4)) != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") reader.ReadChars(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte reader.ReadByte(); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); AdjustmentInfo = new List<AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; dataReader.ReadBytes(3); dataReader.ReadByte(); Name = dataReader.ReadString().TrimEnd(new char[1]); } } reader.BaseStream.Position = num4; }
/////////////////////////////////////////////////////////////////////////// internal Mask(BinaryReverseReader reader, Layer layer) { Debug.WriteLine("Mask started at " + reader.BaseStream.Position.ToString()); m_layer = layer; uint maskLength = reader.ReadUInt32(); if (maskLength <= 0) return; long startPosition = reader.BaseStream.Position; //----------------------------------------------------------------------- m_rect = new Rectangle(); m_rect.Y = reader.ReadInt32(); m_rect.X = reader.ReadInt32(); m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; m_defaultColor = reader.ReadByte(); //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- if (maskLength == 36) { BitVector32 realFlags = new BitVector32(reader.ReadByte()); byte realUserMaskBackground = reader.ReadByte(); Rectangle rect = new Rectangle(); rect.Y = reader.ReadInt32(); rect.X = reader.ReadInt32(); rect.Height = reader.ReadInt32() - m_rect.Y; rect.Width = reader.ReadInt32() - m_rect.X; } // there is other stuff following, but we will ignore this. reader.BaseStream.Position = startPosition + maskLength; }
//图层效果相关 private void parseLrfxKeyword(AdjustmentLayerInfo adjustmentLayerInfo) { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; int version = dataReader.ReadInt16(); int effectCount = dataReader.ReadInt16(); //Debug.Log("lrfx version=" + version + ",effectCount=" + effectCount); string effectStr = ""; for (int index = 0; index < effectCount; index++) { string sigNature = dataReader.readStringNew(4); string type = dataReader.readStringNew(4); //Debug.Log("cur read type=" + type + ",sigNature=" + sigNature); switch (type) { case "cmnS": //OK int cmnsSize = dataReader.ReadInt32(); int cmnsVersion = dataReader.ReadInt32(); bool cmnsBool = dataReader.ReadBoolean(); int cmnsUnused = dataReader.ReadInt16(); Debug.Log("cmnsSize =" + cmnsSize + ",cmnsBool=" + cmnsBool); break; case "dsdw": //可能有用 //byte[] testbyte2 = dataReader.ReadBytes(55); //effectStr += "\n" + printbytes(testbyte2, "dsdw"); //break; case "isdw": int dropSize = dataReader.ReadInt32(); int dropVersion = dataReader.ReadInt32(); int dropBlurValue = dataReader.ReadInt32(); int Intensityasapercent = dataReader.ReadInt32(); int angleindegrees = dataReader.ReadInt32(); int distanceinp = dataReader.ReadInt32(); byte[] colortest = dataReader.ReadBytes(10); dataReader.ReadBytes(4); string dropBlendmode = dataReader.readStringNew(4); bool dropeffectEnable = dataReader.ReadBoolean(); byte usethisangle = dataReader.ReadByte(); int dropOpacity = dataReader.ReadByte(); int dropSpace11 = dataReader.ReadInt16(); int color111 = dataReader.ReadInt16(); int color211 = dataReader.ReadInt16(); int color311 = dataReader.ReadInt16(); int color411 = dataReader.ReadInt16(); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); effectStr += "\n" + dataReader.ReadBytes(10); string sign1 = dataReader.readStringNew(4); string key1 = dataReader.readStringNew(4); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); if (dropVersion == 2) { dataReader.ReadBytes(10); } break; case "oglw": //有用:字体的描边! int sizeofRemainItems = dataReader.ReadInt32(); int oglwversion = dataReader.ReadInt32(); byte[] blurdata = dataReader.ReadBytes(4); outLineDis = Convert.ToInt32(blurdata[1]); //也是小坑,四个故意放在第二个字节 也不说明( ▼-▼ ) effectStr += printbytes(blurdata, "blurdata "); //int blurvalue = dataReader.ReadInt32(); int intensityPercent = dataReader.ReadInt32(); byte outline_r = 0; byte outline_g = 0; byte outline_b = 0; byte outline_a = 0; dataReader.ReadBytes(2); outline_r = dataReader.ReadByte(); dataReader.ReadByte(); outline_g = dataReader.ReadByte(); dataReader.ReadByte(); outline_b = dataReader.ReadByte(); dataReader.ReadByte(); outline_a = dataReader.ReadByte(); dataReader.ReadByte(); string curSign = dataReader.readStringNew(4); string key = dataReader.readStringNew(4); bool effectEnable = dataReader.ReadBoolean(); //yanruTODO 不可靠,如果整个effect 层 禁用了,子字段可能依然为true,暂时找不到上层effect开关 byte opacityPercent = dataReader.ReadByte(); //描边透明度 if (oglwversion == 2) { byte[] oglwColor2 = dataReader.ReadBytes(10); } if (!effectEnable) //指明了没有描边 { TextOutlineColor = new Color(0, 0, 0, 0); } else { TextOutlineColor = new Color(outline_r / 255f, outline_g / 255f, outline_b / 255f, opacityPercent / 255f); } Debug.Log("sizeofRemainItems=" + sizeofRemainItems + ",oglwversion=" + oglwversion + ",intensityPercent=" + intensityPercent + ",curSign=" + curSign + ",key=" + key + ",color_r=" + outline_r + ",color_g=" + outline_g + ",color_b=" + outline_b + ",color_a=" + outline_a + ",effectEnable=" + effectEnable + ",opacityPercent=" + opacityPercent + ",outLineDis=" + outLineDis ); break; case "iglw": byte[] testdata5 = dataReader.ReadBytes(47); //effectStr += "\n" + printbytes(testdata5, "iglw"); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(10); //dataReader.ReadBytes(8); //dataReader.ReadBytes(1); //dataReader.ReadBytes(1); //dataReader.ReadBytes(1); //dataReader.ReadBytes(10); break; case "bevl": int bevelSizeofRemain = dataReader.ReadInt32(); //.ReadBytes(4); int bevelversion = dataReader.ReadInt32(); //dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(8); dataReader.ReadBytes(8); dataReader.ReadBytes(10); dataReader.ReadBytes(10); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); if (bevelversion == 2) { dataReader.ReadBytes(10); dataReader.ReadBytes(10); } break; //case "sofi": // int solidSize = dataReader.ReadInt32();//.ReadBytes(4); // int solidVersion = dataReader.ReadInt32();// (4); // string solidBlendmode = dataReader.readStringNew(4);//.ReadBytes(4); // byte[] solidColor = dataReader.ReadBytes(10); // effectStr += printbytes(solidColor, "sofi solidColor"); // byte opacity = dataReader.ReadByte(); // byte solidenable = dataReader.ReadByte(); // //dataReader.ReadBytes(1); // //dataReader.ReadBytes(1); // dataReader.ReadBytes(10); // Debug.Log("sofi solidSize=" + solidSize // + ",solidVersion=" + solidVersion // + ",solidBlendmode=" + solidBlendmode // + ",opacity=" + opacity // + ",solidenable=" + solidenable // ); // break; } } Debug.Log("effectStr=" + effectStr); }
private void ParseLrfxKeyword(AdjustmentLayerInfo adjustmentLayerInfo) { BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; int version = dataReader.ReadInt16(); int effectCount = dataReader.ReadInt16(); for (int index = 0; index < effectCount; index++) { string sigNature = dataReader.ReadStringNew(4); string type = dataReader.ReadStringNew(4); switch (type) { case "cmnS": //OK int cmnsSize = dataReader.ReadInt32(); int cmnsVersion = dataReader.ReadInt32(); bool cmnsBool = dataReader.ReadBoolean(); int cmnsUnused = dataReader.ReadInt16(); break; case "dsdw": // 投影效果 byte[] testbyte2 = dataReader.ReadBytes(55); break; case "isdw": //内阴影效果 int dropSize = dataReader.ReadInt32(); int dropVersion = dataReader.ReadInt32(); int dropBlurValue = dataReader.ReadInt32(); int Intensityasapercent = dataReader.ReadInt32(); int angleindegrees = dataReader.ReadInt32(); int distanceinp = dataReader.ReadInt32(); byte[] colortest = dataReader.ReadBytes(10); dataReader.ReadBytes(4); string dropBlendmode = dataReader.ReadStringNew(4); bool dropeffectEnable = dataReader.ReadBoolean(); byte usethisangle = dataReader.ReadByte(); int dropOpacity = dataReader.ReadByte(); int dropSpace11 = dataReader.ReadInt16(); int color111 = dataReader.ReadInt16(); int color211 = dataReader.ReadInt16(); int color311 = dataReader.ReadInt16(); int color411 = dataReader.ReadInt16(); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(10); string sign1 = dataReader.ReadStringNew(4); string key1 = dataReader.ReadStringNew(4); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); if (dropVersion == 2) { dataReader.ReadBytes(10); } break; case "oglw": //有用:字体的描边! int sizeofRemainItems = dataReader.ReadInt32(); int oglwversion = dataReader.ReadInt32(); byte[] blurdata = dataReader.ReadBytes(4); _outLineDis = Convert.ToInt32(blurdata[1]); //也是小坑,四个故意放在第二个字节 也不说明( ▼-▼ ) //int blurvalue = dataReader.ReadInt32(); int intensityPercent = dataReader.ReadInt32(); byte outline_r = 0; byte outline_g = 0; byte outline_b = 0; byte outline_a = 0; dataReader.ReadBytes(2); outline_r = dataReader.ReadByte(); dataReader.ReadByte(); outline_g = dataReader.ReadByte(); dataReader.ReadByte(); outline_b = dataReader.ReadByte(); dataReader.ReadByte(); outline_a = dataReader.ReadByte(); dataReader.ReadByte(); string curSign = dataReader.ReadStringNew(4); string key = dataReader.ReadStringNew(4); bool effectEnable = dataReader.ReadBoolean(); //yanruTODO 不可靠,如果整个effect 层 禁用了,子字段可能依然为true,暂时找不到上层effect开关 byte opacityPercent = dataReader.ReadByte(); //描边透明度 if (oglwversion == 2) { byte[] oglwColor2 = dataReader.ReadBytes(10); } if (!effectEnable) //指明了没有描边 { TextOutlineColor = new Color(0, 0, 0, 0); } else { TextOutlineColor = new Color(outline_r / 255f, outline_g / 255f, outline_b / 255f, opacityPercent / 255f); } break; case "iglw": byte[] testdata5 = dataReader.ReadBytes(47); //effectStr += "\n" + printbytes(testdata5, "iglw"); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(4); //dataReader.ReadBytes(10); //dataReader.ReadBytes(8); //dataReader.ReadBytes(1); //dataReader.ReadBytes(1); //dataReader.ReadBytes(1); //dataReader.ReadBytes(10); break; case "bevl": int bevelSizeofRemain = dataReader.ReadInt32(); //.ReadBytes(4); int bevelversion = dataReader.ReadInt32(); //dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(4); dataReader.ReadBytes(8); dataReader.ReadBytes(8); dataReader.ReadBytes(10); dataReader.ReadBytes(10); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); dataReader.ReadBytes(1); if (bevelversion == 2) { dataReader.ReadBytes(10); dataReader.ReadBytes(10); } break; case "sofi": int solidSize = dataReader.ReadInt32(); //.ReadBytes(4); int solidVersion = dataReader.ReadInt32(); // (4); string sign = dataReader.ReadStringNew(4); string solidBlendmode = dataReader.ReadStringNew(4); //.ReadBytes(4); byte[] solidColor = dataReader.ReadBytes(10); byte opacity = dataReader.ReadByte(); byte solidenable = dataReader.ReadByte(); dataReader.ReadBytes(10); break; } } }
/////////////////////////////////////////////////////////////////////////// internal Mask(BinaryReverseReader reader, Layer layer) { Debug.WriteLine("Mask started at " + reader.BaseStream.Position); m_layer = layer; uint maskLength = reader.ReadUInt32(); if (maskLength <= 0) return; long startPosition = reader.BaseStream.Position; //----------------------------------------------------------------------- m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; m_defaultColor = reader.ReadByte(); //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- if (maskLength == 36) { //var realFlags = new BitVector32(reader.ReadByte()); //var realUserMaskBackground = reader.ReadByte(); #if false var y = reader.ReadInt32(); var x = reader.ReadInt32(); var rect = new Rectangle { Y = y, X = x, Height = reader.ReadInt32() - y, Width = reader.ReadInt32() - x }; #else // this is just reading unused bytes... reader.ReadInt32(); reader.ReadInt32(); reader.ReadInt32(); reader.ReadInt32(); #endif } // there is other stuff following, but we will ignore this. reader.BaseStream.Position = startPosition + maskLength; }
/////////////////////////////////////////////////////////////////////////// private void LoadLayers(BinaryReverseReader reader) { Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position); uint layersInfoSectionLength = reader.ReadUInt32(); if (layersInfoSectionLength <= 0) return; long startPosition = reader.BaseStream.Position; short numberOfLayers = reader.ReadInt16(); // If <0, then number of layers is absolute value, // and the first alpha channel contains the transparency data for // the merged result. if (numberOfLayers < 0) { AbsoluteAlpha = true; numberOfLayers = Math.Abs(numberOfLayers); } m_layers.Clear(); if (numberOfLayers == 0) return; for (int i = 0; i < numberOfLayers; i++) { m_layers.Add(new Layer(reader, this)); } foreach (Layer layer in m_layers) { foreach (Layer.Channel channel in layer.Channels) { if (channel.ID != -2) channel.LoadPixelData(reader); } layer.MaskData.LoadPixelData(reader); } //----------------------------------------------------------------------- if (reader.BaseStream.Position%2 == 1) reader.ReadByte(); //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersInfoSectionLength; }
public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position); m_psdFile = psdFile; m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); m_channels.Clear(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); m_channels.Add(ch); m_sortedChannels.Add(ch.ID, ch); } //----------------------------------------------------------------------- var signature = new string(reader.ReadChars(4)); if (signature != LayerConstants.EightBimSignature) throw (new IOException("Layer Channelheader error!")); m_blendModeKey = new string(reader.ReadChars(4)); m_opacity = reader.ReadByte(); m_clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- var namePosition = reader.BaseStream.Position; m_name = reader.ReadPascalString(); var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmenLayerEndPos) { try { m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = adjustmenLayerEndPos; } } //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmenLayerEndPos; }
/// <summary> /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data. /// </summary> /// <param name="reader">The reader containing the PSD file data.</param> /// <param name="psdFile">The PSD file to set as the parent.</param> public Layer(BinaryReverseReader reader, PsdFile psdFile) { Children = new List <Layer>(); PsdFile = psdFile; // read the rect Rect rect = new Rect(); rect.y = reader.ReadInt32(); rect.x = reader.ReadInt32(); rect.height = reader.ReadInt32() - rect.y; rect.width = reader.ReadInt32() - rect.x; Rect = rect; // read the channels int channelCount = reader.ReadUInt16(); Channels = new List <Channel>(); SortedChannels = new SortedList <short, Channel>(); for (int index = 0; index < channelCount; ++index) { Channel channel = new Channel(reader, this); Channels.Add(channel); SortedChannels.Add(channel.ID, channel); } // read the header and verify it if (new string(reader.ReadChars(4)) != "8BIM") { throw new IOException("Layer Channelheader error!"); } // read the blend mode key (unused) (defaults to "norm") reader.ReadChars(4); // read the opacity Opacity = reader.ReadByte(); // read the clipping (unused) (< 0 = base, > 0 = non base) reader.ReadByte(); // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant) flags = new BitVector32(reader.ReadByte()); // skip a padding byte reader.ReadByte(); uint num3 = reader.ReadUInt32(); long position1 = reader.BaseStream.Position; MaskData = new Mask(reader, this); BlendingRangesData = new BlendingRanges(reader); long position2 = reader.BaseStream.Position; // read the name Name = reader.ReadPascalString(); // read the adjustment info int count = (int)((reader.BaseStream.Position - position2) % 4L); reader.ReadBytes(count); AdjustmentInfo = new List <AdjustmentLayerInfo>(); long num4 = position1 + num3; while (reader.BaseStream.Position < num4) { try { AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = num4; } } foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo) { if (adjustmentLayerInfo.Key == "TySh") { ReadTextLayer(adjustmentLayerInfo.DataReader); } else if (adjustmentLayerInfo.Key == "luni") { // read the unicode name BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader; dataReader.ReadBytes(3); dataReader.ReadByte(); Name = dataReader.ReadString().TrimEnd(new char[1]); } } reader.BaseStream.Position = num4; }
/////////////////////////////////////////////////////////////////////////// internal Mask(BinaryReverseReader reader, Layer layer) { Debug.WriteLine("Mask started at " + reader.BaseStream.Position); m_layer = layer; uint maskLength = reader.ReadUInt32(); if (maskLength <= 0) { return; } long startPosition = reader.BaseStream.Position; //----------------------------------------------------------------------- m_rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; m_rect.Height = reader.ReadInt32() - m_rect.Y; m_rect.Width = reader.ReadInt32() - m_rect.X; m_defaultColor = reader.ReadByte(); //----------------------------------------------------------------------- byte flags = reader.ReadByte(); m_flags = new BitVector32(flags); //----------------------------------------------------------------------- if (maskLength == 36) { //var realFlags = new BitVector32(reader.ReadByte()); //var realUserMaskBackground = reader.ReadByte(); #if false var y = reader.ReadInt32(); var x = reader.ReadInt32(); var rect = new Rectangle { Y = y, X = x, Height = reader.ReadInt32() - y, Width = reader.ReadInt32() - x }; #else // this is just reading unused bytes... reader.ReadInt32(); reader.ReadInt32(); reader.ReadInt32(); reader.ReadInt32(); #endif } // there is other stuff following, but we will ignore this. reader.BaseStream.Position = startPosition + maskLength; }