public League CreateLeague(bool shouldGenerateTeams = false) { var l = new League(); if (shouldGenerateTeams) { for (var i = 0; i < 5; i++) { l.AddTeam(teamMgr.CreateTeam(true)); } } WorldDB.AddLeague(l); return l; }
public void AddLeague(League l) { allLeagues.Add(l.ID, l); }