public League CreateLeague(bool shouldGenerateTeams = false)
 {
     var l = new League();
     if (shouldGenerateTeams)
     {
         for (var i = 0; i < 5; i++)
         {
             l.AddTeam(teamMgr.CreateTeam(true));
         }
     }
     WorldDB.AddLeague(l);
     return l;
 }
 public void AddLeague(League l)
 {
     allLeagues.Add(l.ID, l);
 }