// Set alphas for particles
		public static void SetAlpha (PlaygroundParticlesC playgroundParticles, float alpha) {
			Color pColor;
			for (int i = 0; i<playgroundParticles.particleCache.Length; i++) {
				pColor = playgroundParticles.GetParticleColorInternal(i);
				pColor.a = alpha;
				playgroundParticles.SetParticleColorInternal(i, pColor);
			}
		}