//Restart after losing life. Перезапуск гри після втрати спроби гравцем public void Restart() { tmr_movement.Stop(); pacman.ResetPosition(); blinky.ResetPosition(); pinky.ResetPosition(); inky.ResetPosition(); clyde.ResetPosition(); Ghost.ResetChaseScatter(); Ghost.travellingGhosts = 0; ShowReadyText(); wmp_game_start.Stop(); wmp_game_start.Open(new Uri("Sounds/game_start.wav", UriKind.Relative)); //wmp_game_start.Position = new TimeSpan(0); //wmp_game_start.Position = new TimeSpan(0, 0, 0, 3, 935); wmp_game_start.Play(); //textTimer.Start(); }