示例#1
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 private void Awake() => randomizer = FindObjectOfType <WorldRandomizer>();
示例#2
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 private void Awake()
 {
     randomizer = FindObjectOfType <WorldRandomizer>();
     textMesh   = GetComponent <TextMeshProUGUI>();
 }
示例#3
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 private void Awake()
 {
     groundSpawner = FindObjectOfType <GroundSpawner>();
     randomizer    = FindObjectOfType <WorldRandomizer>();
 }