Example #1
0
 private void Awake() => randomizer = FindObjectOfType <WorldRandomizer>();
Example #2
0
 private void Awake()
 {
     randomizer = FindObjectOfType <WorldRandomizer>();
     textMesh   = GetComponent <TextMeshProUGUI>();
 }
Example #3
0
 private void Awake()
 {
     groundSpawner = FindObjectOfType <GroundSpawner>();
     randomizer    = FindObjectOfType <WorldRandomizer>();
 }