private string[] get(string ident) { string[] data = Util.getStringList(ident, Language); if (data == null || data.Length == 0) { data = Util.getStringList(ident, DefaultLanguage); } return(data); }
private string[] getStringList(string type) { string[] text = null; if (SAV.ORAS) { text = Util.getStringList($"{type}_oras"); } else if (SAV.XY) { text = Util.getStringList($"{type}_xy"); } return(text); }
private string[] get(string ident) { string[] data = Util.getStringList(ident, Language); if (data == null || data.Length == 0) { data = Util.getStringList(ident, DefaultLanguage); } // Use alternate (Fan Translated) species names since GameFreak decided to use non-Unicode characters which are now game-font dependent. // PKX still fetches nickname with the actual string if (ident == "species" && new[] { "zh", "zh2" }.Contains(Language)) { return(Util.getSpeciesList(Language + "_alt")); } return(data); }
private void updateNickname(object sender, EventArgs e) { if (!CHK_Nicknamed.Checked) { // Fetch Current Species and set it as Nickname Text int species = Util.getIndex(CB_Species); if (species == 0 || species > 721) { TB_Nickname.Text = ""; } else { // get language string l = Form1.curlanguage; TB_Nickname.Text = Util.getStringList("Species", l)[species]; } } TB_Nickname.ReadOnly = !CHK_Nicknamed.Checked; Write_Entry(null, null); }
private string[] getStringList(string type) { switch (SAV.Version) { case GameVersion.X: case GameVersion.Y: gamePrefix = "xy"; break; case GameVersion.OR: case GameVersion.AS: gamePrefix = "oras"; break; case GameVersion.SN: case GameVersion.MN: gamePrefix = "sm"; break; default: return(null); } return(Util.getStringList($"{type}_{gamePrefix}")); }
public GameStrings(string l) { Language = l; // Past Generation strings g3items = get("ItemsG3"); // XD and Colosseum { g3coloitems = (string[])g3items.Clone(); string[] tmp = get("ItemsG3Colosseum"); Array.Resize(ref g3coloitems, 500 + tmp.Length); for (int i = g3items.Length; i < g3coloitems.Length; i++) { g3coloitems[i] = $"UNUSED {i}"; } Array.Copy(tmp, 0, g3coloitems, g3coloitems.Length - tmp.Length, tmp.Length); g3xditems = (string[])g3items.Clone(); string[] tmp2 = get("ItemsG3XD"); Array.Resize(ref g3xditems, 500 + tmp2.Length); for (int i = g3items.Length; i < g3xditems.Length; i++) { g3xditems[i] = $"UNUSED {i}"; } Array.Copy(tmp2, 0, g3xditems, g3xditems.Length - tmp2.Length, tmp2.Length); } g2items = get("ItemsG2"); g1items = get("ItemsG1"); metRSEFRLG_00000 = get("rsefrlg_00000"); metGSC_00000 = get("gsc_00000"); metCXD_00000 = get("cxd_00000"); // Sanitize a little var metSanitize = (string[])metCXD_00000.Clone(); for (int i = 0; i < metSanitize.Length; i++) { if (metCXD_00000.Count(r => r == metSanitize[i]) > 1) { metSanitize[i] += $" [{i:000}]"; } } metCXD_00000 = metSanitize; // Current Generation strings natures = Util.getNaturesList(l); types = get("types"); abilitylist = get("abilities"); movelist = get("moves"); itemlist = get("items"); characteristics = get("character"); specieslist = get("species"); wallpapernames = get("wallpaper"); encountertypelist = get("encountertype"); gamelist = get("games"); gamelanguages = Util.getNulledStringArray(Util.getStringList("languages")); balllist = new string[Legal.Items_Ball.Length]; for (int i = 0; i < balllist.Length; i++) { balllist[i] = itemlist[Legal.Items_Ball[i]]; } pokeblocks = get("pokeblock"); forms = get("forms"); memories = get("memories"); genloc = get("genloc"); trainingbags = get("trainingbag"); trainingstage = get("supertraining"); puffs = get("puff"); eggname = specieslist[0]; metHGSS_00000 = get("hgss_00000"); metHGSS_02000 = get("hgss_02000"); metHGSS_03000 = get("hgss_03000"); metBW2_00000 = get("bw2_00000"); metBW2_30000 = get("bw2_30000"); metBW2_40000 = get("bw2_40000"); metBW2_60000 = get("bw2_60000"); metXY_00000 = get("xy_00000"); metXY_30000 = get("xy_30000"); metXY_40000 = get("xy_40000"); metXY_60000 = get("xy_60000"); metSM_00000 = get("sm_00000"); metSM_30000 = get("sm_30000"); metSM_40000 = get("sm_40000"); metSM_60000 = get("sm_60000"); Sanitize(); }