/// <summary> /// Gets the current level of a species. /// </summary> /// <param name="exp">Experience points</param> /// <param name="species">National Dex number of the Pokémon.</param> /// <param name="forme">AltForm ID (starters in Let's Go)</param> /// <returns>Current level of the species.</returns> public static int GetLevel(uint exp, int species, int forme) { return(Experience.GetLevel(exp, species, forme)); }
/// <summary> /// Gets the minimum Experience points for the specified level. /// </summary> /// <param name="level">Current level</param> /// <param name="species">National Dex number of the Pokémon.</param> /// <param name="forme">AltForm ID (starters in Let's Go)</param> /// <returns>Experience points needed to have specified level.</returns> public static uint GetEXP(int level, int species, int forme) { return(Experience.GetEXP(level, species, forme)); }
/// <summary> /// Gets the current level of a species. /// </summary> /// <param name="species">National Dex number of the Pokémon.</param> /// <param name="exp">Experience points</param> /// <returns>Current level of the species.</returns> public static int GetLevel(int species, uint exp) { return(Experience.GetLevel(species, exp)); }