示例#1
0
 public void CopyTo(SitTargetInfo sitInfo)
 {
     sitInfo.m_offset   = this.m_offset;
     sitInfo.m_rotation = this.m_rotation;
     sitInfo.m_part     = this.m_part;
     sitInfo.m_sitter   = this.m_sitter;
 }
示例#2
0
 public void CopyTo(SitTargetInfo sitInfo)
 {
     sitInfo.m_offset = this.m_offset;
     sitInfo.m_rotation = this.m_rotation;
     sitInfo.m_part = this.m_part;
     sitInfo.m_sitter = this.m_sitter;
 }
示例#3
0
 public void SetSitTarget(SceneObjectPart part, Vector3 pos, Quaternion rot)
 {
     SitTargetInfo sitInfo = new SitTargetInfo(part, pos, rot);
     if (sitInfo.IsSet)
     {
         m_sitTargets[part.UUID] = sitInfo;
     }
     else
     {
         if (m_sitTargets.ContainsKey(part.UUID))
             m_sitTargets.Remove(part.UUID);
     }
 }